Photoshop Software Development Engineer, C++/GPU imaging
Adobe
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This listing doesn't post a salary. Most similar roles pay $178,050–$241,750.
Based on 240 similar postings.
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Adobe Inc. is a global software company known for creative and multimedia software products including Photoshop, Illustrator, Acrobat, and its cloud-based Creative Cloud and Document Cloud suites. Industry: Creative & Digital Experience Software
Adobe currently has 282 open roles on FindRole.
Listed pay typically runs $148,100–$282,100 across 76 roles with salary data.
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The Photoshop Developer, GPU/Imaging role involves joining the team responsible for building the NextGen Engine, a modern, GPU-first rendering core for Photoshop Desktop. You will work on a ground-up rebuild of the software's imaging architecture to enable live, non-destructive on-canvas filters, natural media brushing, and professional-grade image quality for video and VFX work. Key responsibilities include designing and optimizing GPU-based features, writing and tuning shaders and compute kernels, and profiling performance across various hardware types. You will utilize modern C++, WebGPU, and WGSL, while also working with APIs like Metal, DirectX, or Vulkan. The role requires a strong grasp of graphics fundamentals, memory latency, and color pipelines to solve complex rendering problems and deliver high-precision, production-quality code within a large-scale codebase.
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