Senior Software Engineering Manager, UI Rendering

Apple Inc

Confirmed live 2 days ago High trust

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$267,800–$401,700 / yr
Posted
107 days ago
Freshness
Confirmed live 2 days ago

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $215k
This role $335k
$134k most similar roles pay here $430k

This role pays more than 96% of similar roles. Most pay $180,606–$249,987 — the shaded band above. At the midpoint, this role pays about $335k versus about $215k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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At a glance

TL;DR · Senior Software Engineering Manager, UI Rendering

Sr. Software Engineering Manager, UI Rendering leads the UI Rendering team within the Compositing, Color, and Display Software organization. This role involves leading a team to architect and build graphics technologies, specifically focusing on Core Animation rendering engines and compositing systems for various platforms. The manager will oversee the development of tools and workflows that translate design concepts into production-ready features while ensuring high visual fidelity across diverse configurations. Key responsibilities include collaborating with hardware teams to leverage Metal and GPU capabilities and partnering with designers to implement new material systems. Required expertise includes C/C++, shader development, GPU programming, and real-time rendering. The role addresses the technical challenge of creating responsive user interfaces by balancing visual quality against platform constraints while managing complex, multi-layered system issues in a high-performance graphics stack.

What does a Software Engineering Manager earn in California?

Median $281300 from 35 postings across 13 companies.

See salary data

What you'll do

  • Lead and mentor the UI Rendering team to deliver graphics compositing and rendering technologies across all Apple platforms.
  • Drive the architecture, design, and implementation of Core Animation UI rendering features and compositing technologies.
  • Partner with HI designers and framework teams to prototype and productize new visual concepts and design languages.
  • Collaborate with Metal, GPU, and Display teams to leverage platform capabilities for rendering innovation.
  • Make critical technical decisions balancing visual quality, implementation complexity, and hardware constraints.
  • Manage the development of tools and workflows that enable rapid iteration from design concept to production.
  • Ensure rendering quality, correctness, and visual fidelity across diverse content and platform configurations.
  • Influence long-term technical strategy and hardware/software roadmaps to enable future rendering capabilities.

What we're looking for

  • Bachelor's or Master's degree in Computer Science or a related field.
  • 10+ years of experience working in or leading software development, including release management and integration processes.
  • Proven track record managing high-performing technical teams across large cross-functional initiatives.
  • Hands-on experience with real-time rendering, computer graphics, shader development, and GPU programming.
  • Strong background in C/C++ programming.
  • Foundational understanding of Operating Systems, Computer Architecture, and CPU/GPU programming.
  • Experience with graphics performance analysis, optimization techniques, and debugging complex multi-layered systems.
  • Ability to define processes and drive automation to increase productivity.

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