Senior Robotics Research Engineer, Robotics and AI for Drug Discovery

Nvidia

Confirmed live today High trust

Quick summary

Work type
On-site
Location
Santa Clara, CASeattle
Salary
$184,000–$287,500 / yr
Employment
Full-time
Posted
1 day ago
Freshness
Confirmed live today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $212k
This role $236k
$153k $302k
below market most similar roles pay here above market

This role pays more than 72% of similar roles. Most pay $175,000–$248,375 — the blue band above. At the midpoint, this role pays about $236k versus about $212k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 1693 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 669 roles with salary data.

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At a glance

TL;DR · Senior Robotics Research Engineer, Robotics and AI for Drug Discovery

The Senior Robotics Research Engineer joins the Seattle Robotics Lab to develop fundamental robotics technology and build real-world systems for the NVIDIA and Eli Lilly Co-innovation AI Lab. This role focuses on bringing automation and autonomy to molecular discovery, manufacturing, testing, and validation within wet labs. You will build digital twins of laboratory environments using NVIDIA Isaac Sim, Isaac Lab, and Matterix, while simulating physics with NVIDIA Newton. Responsibilities include developing perception pipelines for object detection and pose estimation, translating experimental protocols into executable trajectories using VLMs, and training robots for contact-rich manipulation via imitation learning and reinforcement learning. Required skills include Python, PyTorch, JAX, ROS2, and MuJoCo. You will solve complex problems in scientific automation, integrating robotics into biological experiment workflows and co-authoring scientific publications.

What you'll do

  • Build digital twins of robots, laboratory environments, and scientific procedures using NVIDIA Isaac Sim and Isaac Lab.
  • Simulate physics for articulated rigid bodies, deformable objects, granular media, and fluids using NVIDIA Newton.
  • Develop perception pipelines for object detection, pose estimation, and tracking using multisensory inputs and foundation models.
  • Translate experimental protocols into executable physical procedures and collision-free trajectories using VLMs and motion planning.
  • Train robots to solve contact-rich manipulation tasks using imitation learning, reinforcement learning, and high-performance control.
  • Build real-world systems for discovery, manufacturing, testing, and validation with high reliability and efficiency.
  • Integrate robotic systems into real-world biological experiment workflows.
  • Co-author publications on technological achievements in high-impact scientific journals and conferences.

What we're looking for

  • A PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field (or equivalent experience).
  • At least 3 years of research and engineering experience after completing the PhD.
  • 5+ years of research and engineering experience (preferred).
  • Deep knowledge of both the theory and practice of robotics and AI, with strong expertise in real-world robotics applications.
  • Exceptional programming skills in Python, with familiarity in C++, CUDA, and Warp (preferred).
  • Fluency in modern deep learning frameworks such as PyTorch and JAX, and experience training models on GPU clusters.
  • Significant experience with robotics frameworks such as ROS2 and physics simulation frameworks such as Isaac Sim, Isaac Lab, and MuJoCo.
  • Direct experience in scientific and laboratory automation (preferred).

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