Senior Research Engineer, Robotics Systems

Nvidia

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Santa Clara, CA
Salary
$184,000–$287,500 / yr
Employment
Full-time
Posted
88 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $190k
This role $236k
$134k $304k
below market most similar roles pay here above market

This role pays more than 83% of similar roles. Most pay $154,978–$224,307 — the blue band above. At the midpoint, this role pays about $236k versus about $190k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 1623 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 1110 roles with salary data.

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At a glance

TL;DR · Senior Research Engineer, Robotics Systems

JOB TITLE: Senior Research Engineer, Robotics Systems The Senior Research Engineer, Robotics Systems joins the Generalist Embodied Agent Research group to support Project GR00T, focusing on foundation models and full-stack technology for humanoid robots. You will design and maintain low-latency teleoperation software, develop control stacks for locomotion and manipulation, and deploy neural network models on real hardware and in physics simulations. Daily tasks include implementing maintenance tools, monitoring teleoperators for data collection, and collaborating on the MLOps lifecycle. Required skills include proficiency in Python, Rust, and C++, along with experience in ROS, Gazebo, Mujoco, and Isaac. You must demonstrate expertise in sensor fusion, real-time control algorithms, and troubleshooting mechanical, electrical, and software components. This role addresses the technical challenges of embodied AI and large-scale robot learning.

What you'll do

  • Design and maintain low-latency, high-precision teleoperation software for humanoid robots.
  • Develop and optimize control stacks for locomotion, manipulation, and whole-body control.
  • Deploy and evaluate neural network models in physics simulations and on real hardware.
  • Implement tools and processes for robot maintenance, diagnostics, and troubleshooting.
  • Monitor teleoperators and develop quality assurance workflows for high-quality data collection.
  • Manage the full MLOps lifecycle including model training and data processing.

What we're looking for

  • Bachelor’s Degree in Computer Science, Robotics, Engineering, or a related field or equivalent experience.
  • 8+ years of full-time industry experience in robotics hardware or software full-stack.
  • Hands-on experience deploying and debugging neural network models on robotic hardware.
  • Ability to implement real-time control algorithms, teleoperation stack, and sensor fusion.
  • Proficiency in Python, Rust, C++, ROS, and physics simulation tools like Gazebo, Mujoco, or Isaac.
  • Experience maintaining and troubleshooting robotic mechanical, electrical, and software components.
  • Ability to work on-site at NVIDIA HQ on all business days.
  • Master’s or PhD’s degree in Computer Science, Robotics, Engineering, or a related field (preferred).
  • Experience at autonomous driving or humanoid robotics companies on real hardware deployment (preferred).
  • Experience in robot hardware design (preferred).
  • Demonstrated Tech Lead experience or contributions to popular open-source robotics frameworks or top-tier research publications (preferred).

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