Senior Research Engineer, Interactive World Models
Nvidia
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How this pay compares to similar roles
This role pays less than 57% of similar roles. Most pay $152,000–$221,000 — the shaded band above. At the midpoint, this role pays about $173k versus about $186k for comparable roles.
Based on 240 similar postings.
Employer
Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 39 open roles on FindRole.
Listed pay typically runs $141,400–$204,400 across 22 roles with salary data.
Most-posted roles
At a glance
The Senior Research Engineer (Worlds) joins the Worlds research pillar to redefine game world authoring technologies at the intersection of traditional artistry and Machine Learning. This applied research role involves building high-impact prototypes and demos within a game engine to translate complex science into practical creative tools for world-building. The engineer will collaborate with researchers, artists, and designers to develop novel solutions for scene understanding, spatial reasoning, and visual quality evaluation while ensuring integration with existing systems. Key technical requirements include expertise in Vision-Language Models, Computer Vision methods like depth estimation and video segmentation, and experience with model training and inference. Candidates must demonstrate proficiency in Python, PyTorch or TensorFlow, and agentic frameworks. The role focuses on solving the challenge of creating more accessible and rewarding tools for player-driven content creation within virtual environments.
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