Senior Research Scientist, Rendering
Nvidia
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How this pay compares to similar roles
This role pays less than 78% of similar roles. Most pay $177,250–$247,550 — the shaded band above. At the midpoint, this role pays about $173k versus about $212k for comparable roles.
Based on 240 similar postings.
Employer
Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 39 open roles on FindRole.
Listed pay typically runs $141,400–$204,400 across 22 roles with salary data.
Most-posted roles
At a glance
As a Senior Research Scientist (Neural Animation) within the Animation research pillar, you will pioneer next-generation character animation technologies by translating complex neural network architectures into responsive in-game behaviors. You will be responsible for developing novel ideas, pioneering applied research in Generative Motion, and building compelling demos that showcase advanced locomotion solutions integrated into modern game engines. Your daily work involves creating high-impact simulation and generative-motion models to solve the challenge of making virtual characters feel alive. To succeed, you must possess expertise in Python, PyTorch or TensorFlow, and experience with agentic frameworks and various game engines like Unity, Godot, or Unreal. You will also utilize computer vision techniques such as video segmentation and depth estimation while contributing to peer-reviewed publications and open-source projects within the field of neural animation for interactive media.
What does a Research Scientist earn?
Median $218100 from 36 postings across 12 companies.
Skills
What you'll do
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