Senior Build Systems & Pipeline Engineer

Adobe

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Minneapolis, MN
Salary
$159,200–$301,600 / yr
Posted
3 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $162k
This role $230k
$109k most similar roles pay here $322k

This role pays more than 88% of similar roles. Most pay $131,800–$193,000 — the shaded band above. At the midpoint, this role pays about $230k versus about $162k for comparable roles.

Based on 240 similar postings.

Employer

About Adobe

Adobe Inc. is a global software company known for creative and multimedia software products including Photoshop, Illustrator, Acrobat, and its cloud-based Creative Cloud and Document Cloud suites. Industry: Creative & Digital Experience Software

Adobe currently has 201 open roles on FindRole.

Listed pay typically runs $148,500–$270,950 across 201 roles with salary data.

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At a glance

TL;DR · Senior Build Systems & Pipeline Engineer

The Senior Build Systems & Pipeline Engineer joins the team to scale and evolve infrastructure powering development across web, services, iOS, and Android platforms. This role focuses on designing and operating high-performance build systems and resilient delivery pipelines to improve engineering velocity and reduce latency for multi-platform applications. You will architect Bazel-based build infrastructure, manage dynamic CI/CD pipelines using Buildkite and GitLab, and develop automated test pipelines for web and mobile environments. Key responsibilities include improving observability through metrics and telemetry while integrating AI-assisted development workflows like Cursor or GitHub Copilot into the software delivery lifecycle. Required skills include expertise in Bazel, Python, Rust, Kotlin, Swift, or TypeScript. The role addresses the technical challenge of managing complex build graphs, dependency management, and remote caching for large-scale production codebases to ensure reliable release orchestration.

What you'll do

  • Architect, implement, and maintain scalable build systems for multi-platform codebases across web, services, iOS, and Android.
  • Design and optimize Bazel-based build infrastructure to improve performance, reliability, and reproducibility.
  • Build and operate dynamic CI/CD pipelines using platforms such as Buildkite and GitLab.
  • Develop stable automated test pipelines for web applications, backend services, and mobile platforms.
  • Improve build and test observability through metrics, telemetry, dashboards, alerting, and pipeline health analysis.
  • Implement remote caching and distributed build execution strategies to improve developer feedback loops.
  • Integrate AI-assisted development tools and workflows into the CI/CD systems and engineering environments.
  • Develop tooling for release orchestration, artifact management, and deployment workflows.

What we're looking for

  • BS/MS in Computer Science or equivalent practical experience.
  • 6+ years of experience in build systems, CI/CD infrastructure, or developer platform engineering.
  • Deep expertise with Bazel build systems in large-scale production environments.
  • Strong experience designing and operating dynamic pipelines using platforms such as Buildkite.
  • Experience supporting large-scale web and mobile application development environments.
  • Proficiency in one or more programming languages such as Python, Rust, Kotlin, Swift, or TypeScript.
  • Strong practical understanding of modern AI-assisted software engineering workflows and tools.
  • Experience with remote execution environments and distributed build systems (preferred).

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