Principal Systems Software Engineer
Nvidia
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How this pay compares to similar roles
This role pays more than 99% of similar roles. Most pay $174,600–$229,450 — the blue band above. At the midpoint, this role pays about $352k versus about $202k for comparable roles.
Based on 240 similar postings.
Employer
Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing
Nvidia currently has 1623 open roles on FindRole.
Listed pay typically runs $184,000–$287,500 across 1110 roles with salary data.
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At a glance
The Principal Systems Software Engineer, Semiconductor Systems Inspection joins the team responsible for building software that enables faster inspection, metrology, and manufacturing intelligence on the NVIDIA platform. This hands-on architect role involves defining and prototyping AI system architectures for optical and e-beam inspection, wafer and mask inspection, and metrology. You will develop workflows for defect detection, classification, and localization while advancing world foundation model capabilities for semiconductor manufacturing. Key responsibilities include establishing evaluation methods for domain shift, designing agentic workflows for air-gapped fabs, and optimizing inference for production latency and memory budgets. Required skills include Python, PyTorch, or TensorFlow, and expertise in computer vision, time-series modeling, multimodal AI, and anomaly detection to solve problems involving limited labeled data and proprietary distributions.
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