Performance Control Software Engineer, Platform Architecture

Apple Inc

Confirmed live today High trust

Quick summary

Work type
On-site
Location
Seattle, WA
Salary
$175,000–$263,300 / yr
Posted
1 day ago
Freshness
Confirmed live today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $183k
This role $219k
$103k $280k
below market most similar roles pay here above market

This role pays more than 78% of similar roles. Most pay $151,000–$214,750 — the blue band above. At the midpoint, this role pays about $219k versus about $183k for comparable roles.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3532 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2761 roles with salary data.

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At a glance

TL;DR · Performance Control Software Engineer, Platform Architecture

The Performance Control Software Engineer - Platform Architecture joins the Platform Architecture team to measure, analyze, and control the relationship between power and performance in advanced systems. This role involves studying workload execution on Apple silicon to invent new operating system performance control features. Key responsibilities include designing and conducting performance experiments, creating instrumentation and data visualizations, and prototyping innovative in-kernel performance control algorithms. The engineer will participate in the design, prototyping, and code review of kernel features related to performance control, power management, and scheduling. Required skills include experience with operating system design and kernel software development in C or C++. Preferred qualifications include knowledge of computer architecture, hardware performance monitoring, and proficiency in Swift or Python for userland software development.

What you'll do

  • Design, prototype, and implement kernel features for performance control, power management, and scheduling.
  • Conduct experiments to characterize execution efficiency and the effects of temperature or power delivery.
  • Use empirical methodology to analyze and illuminate power-performance tradeoffs.
  • Create instrumentation and data visualizations to monitor system performance.
  • Prototype innovative in-kernel performance control algorithms.
  • Productize software that controls the performance of workloads across all Apple platforms.
  • Identify opportunities to improve the measurement and control capabilities of Apple silicon.

What we're looking for

  • BS in Computer Science, Electrical and Computer Engineering, or a similar engineering degree.
  • Experience with operating system design and implementation.
  • Kernel software development experience in C or C++.
  • Minimum of 10 years relevant industry experience (preferred).
  • MS in Computer Science, Electrical and Computer Engineering, or a similar engineering degree (preferred).
  • Knowledge of computer architecture and hardware performance monitoring instrumentation (preferred).
  • Userland software development experience in C, C++, Swift, or Python (preferred).
  • Experience with system-level performance profiling, debugging tools, and tracing frameworks (preferred).

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