Performance Control Architect

Apple Inc

Confirmed live yesterday Trusted

Quick summary

Work type
On-site
Location
Seattle, WA
Salary
$205,400–$308,500 / yr
Posted
40 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $210k
This role $257k
$124k $328k
below market most similar roles pay here above market

This role pays more than 82% of similar roles. Most pay $169,550–$250,000 — the blue band above. At the midpoint, this role pays about $257k versus about $210k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3497 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.

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At a glance

TL;DR · Performance Control Architect

The Performance Control Architect - Platform Architecture joins the Platform Architecture team to measure, analyze, and control the relationship between power and performance in advanced systems. This role involves studying workload execution on Apple silicon to invent new operating system performance control features. Key responsibilities include designing performance experiments, creating instrumentation and data visualizations, and prototyping innovative in-kernel performance control algorithms. The successful candidate will collaborate across processor architecture, silicon engineering, and OS development to productize software for hundreds of millions of products. Required skills include experience with operating system design and low-level software development in C or C++. Preferred qualifications include knowledge of computer architecture, hardware performance monitoring, and proficiency in Swift or Python, alongside experience with profiling tools like DTrace, Instruments, and perf.

What you'll do

  • Design and conduct experiments to characterize execution efficiency and physical constraints like temperature or current limits.
  • Use empirical methodology to analyze and illuminate power-performance tradeoffs.
  • Create instrumentation and data visualizations to measure system performance.
  • Prototype innovative in-kernel performance control algorithms.
  • Productize software that controls the performance of workloads across all Apple products.
  • Identify opportunities to improve the measurement and control capabilities of Apple SoCs.
  • Invent new performance control concepts and carry them through prototyping, production implementation, and tuning.

What we're looking for

  • BS in Computer Science, Electrical and Computer Engineering, or a similar engineering degree.
  • Experience with operating system design and implementation.
  • System level or low level software development experience in C or C++.
  • Minimum of 20 years relevant industry experience (preferred).
  • MS in Computer Science, Electrical and Computer Engineering, or a similar engineering degree (preferred).
  • Knowledge of computer architecture and hardware performance monitoring instrumentation (preferred).
  • Userland software development experience in environments such as C, C++, Swift, or Python (preferred).
  • Experience with system-level performance profiling, debugging tools, and tracing frameworks (preferred).

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