Performance Control Software Engineer, Platform Architecture

Apple Inc

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Work type
On-site
Location
Beaverton, OR
Posted
3 days ago
Freshness
Confirmed live today

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Similar $191k
$140k most similar roles pay here $245k

This listing doesn't post a salary. Most similar roles pay $153,812–$228,950.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 2321 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1891 roles with salary data.

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At a glance

TL;DR · Performance Control Software Engineer, Platform Architecture

The Performance Control Software Engineer - Platform Architecture joins the Platform Architecture team to measure, analyze, and control the relationship between power and performance in advanced systems. This role involves studying workload execution on Apple silicon to develop new operating system performance control features. Day-to-day responsibilities include designing and conducting experiments to characterize execution efficiency under physical constraints like temperature or power delivery, creating instrumentation and data visualizations, and prototyping innovative in-kernel algorithms. The candidate will collaborate across teams ranging from core operating systems to user-facing applications to productize software that manages performance for various workloads. Required skills include kernel software development in C or C++, experience with operating system design, and knowledge of computer architecture and hardware performance monitoring. Preferred expertise includes Swift, Python, DTrace, Instruments, perf, and statistical modeling to interpret complex power metrics.

What you'll do

  • Design and prototype kernel features related to performance control, power management, and scheduling.
  • Measure and analyze the relationship between power and performance across Apple silicon platforms.
  • Conduct experiments to characterize execution efficiency under physical constraints like temperature and power delivery.
  • Develop instrumentation tools and data visualizations to identify power-performance tradeoffs.
  • Prototype innovative in-kernel algorithms for managing workload performance.
  • Productize software that controls performance for workloads on millions of consumer devices.
  • Identify opportunities to improve the measurement and control capabilities of Apple silicon hardware.

What we're looking for

  • BS in Computer Science, Electrical and Computer Engineering, or a similar engineering degree.
  • Experience with operating system design and implementation.
  • Kernel software development experience in C or C++.
  • Minimum of 10 years relevant industry experience (preferred).
  • MS in Computer Science, Electrical and Computer Engineering, or a similar engineering degree (preferred).
  • Knowledge of computer architecture and hardware performance monitoring instrumentation (preferred).
  • Userland software development experience in environments such as C, C++, Swift, or Python (preferred).
  • Experience with system-level performance profiling, debugging tools, tracing frameworks, data analysis, or statistical modeling (preferred).

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