Graphics (GPU) Performance Modeling Engineer
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $176,043–$241,750.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
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The Performance and Modeling Engineer will join the hardware team to develop architectural models for the development, validation, and verification of graphics processing unit design. The role involves contributing to functional models for hardware and software co-validation, monitoring and triaging regression failures, and debugging failures to their root cause. Key responsibilities include fulfilling modeling feature requests, reviewing product architecture specification documents, and maintaining documentation for new properties. The position requires utilizing C++ and Python to work on large codebases, leveraging CUDA programming for GPU level workloads, and applying knowledge of computer systems, algorithms, and data structures. Candidates must use low-level assembly, shell scripting, and software build systems to analyze hardware model fidelity, manage build processes, and perform application performance analysis and tuning for GPU models.
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