Media-IP SoC Performance Engineer, Platform Architecture

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$150,400–$277,600 / yr
Posted
14 days ago
Freshness
Confirmed live yesterday

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Salary context

Competitive pay

How this pay compares to similar roles

Similar $206k
This role $214k
$135k most similar roles pay here $293k

This role pays more than 62% of similar roles. Most pay $175,650–$236,262 — the shaded band above. At the midpoint, this role pays about $214k versus about $206k for comparable roles.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 2925 open roles on FindRole.

Listed pay typically runs $166,600–$277,600 across 2305 roles with salary data.

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At a glance

TL;DR · Media-IP SoC Performance Engineer, Platform Architecture

The Media-IP SoC Performance Engineer, Platform Architecture joins a dynamic team responsible for the performance models of complex multi-media IPs powering various SoCs. In this role, you will collaborate with cross-functional teams to define new feature architectures and optimize trade-offs between performance, power, and area. Your daily responsibilities include planning, implementing, and validating high-level C++ performance models while developing custom tools for analyzing and visualizing data using machine learning and data science techniques. You will also correlate models with RTL, analyze product traces, and simulate data flows for media use cases to provide architectural insights. Required skills include proficiency in C++, Python, Lua, and shell scripting, alongside a strong understanding of SoC architectures including fabrics, memory systems, QoS, arbitration, and queuing theory to solve complex hardware and software integration challenges.

What you'll do

  • Plan, implement, and validate high-level C++ performance models for multi-media IPs.
  • Correlate performance models with RTL designs to ensure accuracy against specifications.
  • Develop custom tools and methods to analyze and visualize complex performance data.
  • Apply data science and machine learning techniques to provide architectural insights.
  • Analyze product traces and simulate data flows to provide feedback on performance and power.
  • Present study results to cross-functional teams to drive architectural decisions.
  • Optimize trade-offs between performance, power, and area for SoC components.

What we're looking for

  • Bachelor of Science degree.
  • Experience in computer architecture and software engineering.
  • Experience in C++ object-oriented software development.
  • MS/PhD with 3+ years of relevant industry experience (preferred).
  • Strong understanding of SoC architectures including fabrics, memory systems, QoS, arbitration, and queuing theory (preferred).
  • Experience with performance model development and analysis, including data analytics, statistics, and applied machine learning (preferred).
  • Expertise in C++ including latest STL libraries, modular object-oriented software architectures, and design patterns (preferred).
  • Proficiency in Python, Lua, and shell scripting languages (preferred).

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