SoC QoS/Fabric Performance Engineer, Platform Architecture

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$150,400–$225,300 / yr
Posted
58 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $206k
This role $188k
$139k most similar roles pay here $257k

This role pays less than 55% of similar roles. Most pay $174,843–$236,550 — the shaded band above. At the midpoint, this role pays about $188k versus about $206k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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At a glance

TL;DR · SoC QoS/Fabric Performance Engineer, Platform Architecture

As a member of the Platform Architecture team, the SoC QoS/Fabric Performance Engineer will collaborate with hardware and software engineering groups to shape the architecture of future System-on-Chips. The role involves developing a full-chip C++ simulator for iPhone, iPad, Mac, and Watch SoCs to model emerging workloads such as Augmented Reality and Machine Learning. Key responsibilities include modeling graphics, camera, and ML dataflow, performing performance simulations of future applications, and analyzing results to tune and validate hardware and software for optimal user experience. The position requires proficiency in C++ programming, computer architecture knowledge, and performance modeling. Candidates should possess skills in scripting for automation and data visualization, as well as expertise in network-on-chip architecture and design. This role addresses critical trade-offs in on-chip communication interconnects and memory Quality-of-Service features.

What you'll do

  • Develop a full-chip C++ simulator for iPhone, iPad, Mac, and Watch SoCs.
  • Model emerging workloads such as Augmented Reality (AR) and Machine Learning (ML).
  • Model graphics, camera, and ML dataflow along with network-on-chip integration.
  • Run performance simulations of future applications to study power and performance trade-offs.
  • Analyze and present simulation results to drive architecture improvements.
  • Tune and validate future SoC hardware and software for optimal user experience.

What we're looking for

  • Bachelor of Science degree.
  • Experience with C++ programming.
  • Coursework or experience in computer architecture and the hardware/software stack.
  • Coursework or experience in performance modeling and debugging.
  • 3+ years of relevant experience.
  • Experience with network-on-chip architecture and design.
  • Experience with scripting for automation and data visualization.
  • Experience with Cellular/5G modem architecture.

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