iOS Software Engineer, Creative Apps

Apple Inc

Confirmed live yesterday Trusted

Quick summary

Work type
On-site
Location
Cary, NC
Posted
22 days ago
Freshness
Confirmed live yesterday

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Salary context

How this pay compares to similar roles

Similar $222k
$136k most similar roles pay here $290k

This listing doesn't post a salary. Most similar roles pay $202,000–$241,750.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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TL;DR · iOS Software Engineer, Creative Apps

As an iOS Software Engineer - Creative Apps, you will join the Creativity Apps team to architect and build media management and collaboration features for creative tools like Final Cut Pro, Logic Pro, and iWork. You will be responsible for setting technical directions for innovative features while collaborating with human interface designers, quality assurance teams, and cross-functional partners throughout the full development lifecycle. This role requires driving features from concept to delivery while ensuring long-term sustainable software development. You must possess expertise in iOS and macOS platforms, a strong grasp of computer science fundamentals, and object-oriented design. Required skills include proficiency in Swift, at least one UI framework like SwiftUI, UIKit, or AppKit, and experience with cloud technologies. Preferred qualifications include knowledge of modern concurrency in Swift, such as async/await and actors, along with Swift Testing or XCTest.

What you'll do

  • Architect and build media management and collaboration features for Final Cut Pro, Logic Pro, and iWork.
  • Set the technical direction for new and innovative features within creative tools.
  • Drive product features from initial concept through final delivery.
  • Take end-to-end ownership of software features throughout the development lifecycle.
  • Develop high-quality, tested code for iOS and macOS platforms.
  • Implement modern concurrency in Swift using async/await and actors.
  • Ensure products meet standards for accessibility and localization.

What we're looking for

  • Bachelor's Degree in Computer Science or equivalent experience.
  • 2+ years of proven experience shipping high quality, tested code on iOS and/or macOS.
  • Strong proficiency in Swift and at least one UI framework such as SwiftUI, UIKit, or AppKit.
  • Solid grasp of computer science fundamentals and object-oriented design.
  • Strong understanding of architectural patterns commonly used for Apple platforms.
  • Experience with modern concurrency in Swift, including async/await and actors (preferred).
  • Proficiency with Swift Testing and/or XCTest (preferred).
  • Demonstrated interest in creative apps like Final Cut Pro, Logic Pro, iMovie, or GarageBand (preferred).

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