iOS Software Engineer, Creative Apps

Apple Inc

Confirmed live today Low trust

Quick summary

Work type
On-site
Location
Cary, NC
Posted
68 days ago
Freshness
Confirmed live today

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How this pay compares to similar roles

Similar $229k
$163k $290k
below market most similar roles pay here above market

This listing doesn't post a salary. Most similar roles pay $202,800–$254,750.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3497 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.

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TL;DR · iOS Software Engineer, Creative Apps

The iOS Software Engineer - Creative Apps joins the Creativity Apps team to architect and build media management and collaboration features for Final Cut Pro, Logic Pro, and iWork. This role involves setting the technical direction for innovative features in creative tools, driving projects from initial concept through final delivery. You will collaborate with human interface designers, quality assurance teams, and cross-functional partners to influence user interfaces and project planning. Key technical requirements include proficiency in Swift, at least one UI framework such as SwiftUI, UIKit, or AppKit, and experience with modern concurrency including async/await and actors. Candidates must demonstrate knowledge of architectural patterns, object-oriented design, and computer science fundamentals while utilizing tools like Swift Testing or XCTest to ship high-quality code for Apple platforms.

What you'll do

  • Architect and build media management and collaboration features for Final Cut Pro, Logic Pro, and iWork.
  • Set the technical direction for new and innovative features within creative tools.
  • Drive product features from initial concept through to final delivery.
  • Take end-to-end ownership of software features and technical requirements.
  • Partner with human interface designers and QA teams throughout the full development lifecycle.
  • Influence user interface design and project planning for creative applications.
  • Develop high-quality, tested code for iOS and macOS platforms.

What we're looking for

  • 2+ years of proven experience shipping high-quality, tested code on iOS and/or macOS.
  • Bachelor’s Degree in Computer Science or equivalent experience.
  • Strong proficiency in Swift and at least one UI framework such as SwiftUI, UIKit, or AppKit.
  • Strong understanding of architectural patterns for Apple platforms and solid grasp of computer science fundamentals and object-oriented design.
  • Strong communication, collaboration, and project management skills with the ability to work with ambiguity.
  • Experience with modern concurrency in Swift, including async/await and actors (preferred).
  • Proficiency with Swift Testing and/or XCTest (preferred).
  • Demonstrated interest in Apple's creative apps or commitment to accessibility and localization (preferred).

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