Engineering Manager, Graphics System Software
Nvidia
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This listing doesn't post a salary. Most similar roles pay $142,437–$224,375.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
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As a Graphics Software Content Engineer within the Silicon Engineering team, you will help develop and manufacture next-generation, high-performance, and power-efficient graphics processors. You will be responsible for designing, developing, and maintaining workloads for GPU architectural validation and design verification throughout the entire development lifecycle, from early feature specification through silicon bring-up. Your daily work involves creating bit-accurate C/C++ models for hardware verification and developing critical workloads to identify and debug architectural, logic, and silicon issues. You will collaborate with architecture, modeling, performance, power, and manufacturing teams to ensure GPUs meet high quality and efficiency standards. Required skills include C/C++ programming, while preferred experience includes graphics rendering algorithms, GPU APIs like Metal, OpenGL, DirectX, Vulkan, or CUDA, and knowledge of hardware architecture.
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