Graphics Power Architect, Platform Architecture

Apple Inc

Confirmed live today High trust

Quick summary

Work type
On-site
Location
San Diego, CA
Salary
$205,400–$308,500 / yr
Posted
4 days ago
Freshness
Confirmed live today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $222k
This role $257k
$159k most similar roles pay here $325k

This role pays more than 78% of similar roles. Most pay $187,850–$256,237 — the shaded band above. At the midpoint, this role pays about $257k versus about $222k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 2315 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1885 roles with salary data.

Most-posted roles

View all roles at Apple Inc

At a glance

TL;DR · Graphics Power Architect, Platform Architecture

The Graphics Power Architect, Platform Architecture joins the GPU Platform Architecture team to drive advanced exploration for next-generation GPU architectures in iPhone, iPad, and Mac products. This role involves collaborating with architecture, design, and software partners to define and tune future GPU power architectures. The engineer will develop and maintain GPU models using C++ and Python to understand and enhance power architecture while running experiments to assess the feasibility of new hardware and software features. Key responsibilities include working with RTL designers and software teams to solve complex design challenges. Required skills include proficiency in C/C++, scripting languages like Python or Ruby, and experience in CPU or GPU micro-architecture design. The role focuses on power modeling, active power management, and optimizing device power for high-performance products.

What you'll do

  • Define and tune future GPU power architectures for iPhone, iPad, and Mac products.
  • Develop C++ and Python code to build and maintain GPU models.
  • Analyze and enhance the power architecture of Apple's GPUs through modeling.
  • Assess the feasibility of new hardware and software power features.
  • Run experiments on power features and report findings to cross-functional partners.
  • Optimize device power through active power management and adaptive algorithms.
  • Solve complex design challenges across the transition from architecture to production.

What we're looking for

  • Bachelor of Science degree.
  • Experience in GPU or CPU architecture and micro-architecture design.
  • Proficiency in C/C++ and a scripting language such as Python or Ruby.
  • Degree in Computer Science, Electrical Engineering, or Computer Engineering (preferred).
  • 20+ years of relevant experience (preferred).
  • Experience working as part of large cross-functional teams (preferred).
  • Experience in power modeling, active power management, and/or analyzing and optimizing device power (preferred).
  • Experience with creating adaptive or machine learning based algorithms (preferred).

More like this

Similar roles

Power, Performance and Thermal Architect

Apple Inc

San Diego, CA 6 days ago $205,400$308,500
Computer Architecture Power Management Thermal Management SoC Performance Analysis Workload Scheduling Machine Learning Power Delivery Control System Architecture
10+ yrs exp

Power, Performance and Thermal Architect

Apple Inc

Seattle, WA 6 days ago $205,400$308,500
Computer Architecture Power Management Thermal Management SoC Performance Analysis Workload Scheduling Machine Learning Power Delivery System Architecture
10+ yrs exp