Graphics Power Architect, Platform Architecture
Apple Inc
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How this pay compares to similar roles
This role pays more than 78% of similar roles. Most pay $187,850–$256,237 — the shaded band above. At the midpoint, this role pays about $257k versus about $222k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 2315 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1885 roles with salary data.
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At a glance
The Graphics Power Architect, Platform Architecture joins the GPU Platform Architecture team to drive advanced exploration for next-generation GPU architectures in iPhone, iPad, and Mac products. This role involves collaborating with architecture, design, and software partners to define and tune future GPU power architectures. The engineer will develop and maintain GPU models using C++ and Python to understand and enhance power architecture while running experiments to assess the feasibility of new hardware and software features. Key responsibilities include working with RTL designers and software teams to solve complex design challenges. Required skills include proficiency in C/C++, scripting languages like Python or Ruby, and experience in CPU or GPU micro-architecture design. The role focuses on power modeling, active power management, and optimizing device power for high-performance products.
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