GPU Performance Engineer, Platform Architecture
Apple Inc
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How this pay compares to similar roles
This role pays less than 65% of similar roles. Most pay $178,375–$244,000 — the shaded band above. At the midpoint, this role pays about $188k versus about $211k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1984 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.
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At a glance
GPU Performance Engineer, Platform Architecture joins the Platform Architecture GPU Modeling team to drive advanced exploration for next-generation GPU architectures in iPhone, iPad, and Mac products. This role involves creating and maintaining a high-performance C++ model of future GPUs while coding and debugging performance and functional models. The engineer will implement modern hardware features including machine learning for AI, ray tracing, and mesh shading. Key responsibilities include ensuring model accuracy, performing feature validation, correlating against RTL, and analyzing large datasets to propose architectural changes. Required skills include proficiency in C++, scripting languages like Python or Ruby, and experience with data analysis tools such as Tableau, pandas, Excel, and matplotlib. The role focuses on the technical challenge of assessing hardware feasibility and tuning performance for upcoming graphics and machine learning applications.
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