GPU Compiler Engineer, Graphics, Game and ML
Apple Inc
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How this pay compares to similar roles
This role pays more than 88% of similar roles. Most pay $173,850–$236,037 — the shaded band above. At the midpoint, this role pays about $250k versus about $205k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1723 open roles on FindRole.
Listed pay typically runs $162,500–$272,100 across 1398 roles with salary data.
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At a glance
As a Senior Software Engineer on Apple's UI Rendering team, you will drive the development of Core Animation’s compositing and rendering engine across iPhone, iPad, Mac, Apple TV, and Apple Watch. Your responsibilities include designing and implementing cutting-edge visual effects and collaborating with HI designers to bring new concepts to life. You’ll work closely with Metal and GPU teams to optimize performance on Apple Silicon while ensuring high-quality visuals and efficient power usage. Key skills required are deep expertise in real-time rendering, C/C++ programming, shader development, and experience with modern graphics APIs like Metal or Vulkan. Ideal candidates will have a background in computer science, strong debugging abilities, and the ability to collaborate effectively across cross-functional teams on large-scale projects. This role is pivotal in shaping the visual experiences of millions of Apple users daily.
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