GPU Performance Engineer, Platform Architecture
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $178,375–$243,662.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1984 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.
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As a GPU Performance Engineer, Platform Architecture, you will join the Platform Architecture GPU Modeling team to drive advanced exploration for next-generation GPU architectures in iPhone, iPad, and Mac products. You will be responsible for creating and maintaining high-performance C++ models of future GPUs while coding and debugging performance and functional models. Your daily work involves implementing modern hardware features like ray tracing, mesh shading, and machine learning for AI. You will collaborate with architects, compiler engineers, and software teams to assess feature feasibility, run performance experiments, and propose architectural changes. To succeed, you must be proficient in C++, Python, or Ruby, and possess skills in data analysis tools such as Tableau, pandas, Excel, and matplotlib. The role focuses on ensuring model accuracy, validating features, and correlating results against other models and RTL.
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