GPU Performance Engineer, Platform Architecture

Apple Inc

Confirmed live 2 days ago Low trust

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Work type
On-site
Location
Austin, TX
Posted
139 days ago
Freshness
Confirmed live 2 days ago

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Similar $211k
$151k most similar roles pay here $261k

This listing doesn't post a salary. Most similar roles pay $178,375–$243,662.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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At a glance

TL;DR · GPU Performance Engineer, Platform Architecture

As a GPU Performance Engineer, Platform Architecture, you will join the Platform Architecture GPU Modeling team to drive advanced exploration for next-generation GPU architectures in iPhone, iPad, and Mac products. You will be responsible for creating and maintaining high-performance C++ models of future GPUs while coding and debugging performance and functional models. Your daily work involves implementing modern hardware features like ray tracing, mesh shading, and machine learning for AI. You will collaborate with architects, compiler engineers, and software teams to assess feature feasibility, run performance experiments, and propose architectural changes. To succeed, you must be proficient in C++, Python, or Ruby, and possess skills in data analysis tools such as Tableau, pandas, Excel, and matplotlib. The role focuses on ensuring model accuracy, validating features, and correlating results against other models and RTL.

What you'll do

  • Develop and maintain high-performance C++ models of next-generation GPU architectures.
  • Code and debug performance and functional models of the GPU.
  • Implement modern hardware features including machine learning, ray tracing, and mesh shading.
  • Ensure model accuracy through feature validation and correlation against RTL and other models.
  • Analyze large datasets generated by models using various data analysis tools.
  • Conduct performance experiments to assess the feasibility of new hardware and software features.
  • Propose architectural changes based on analyzed results and experimental data.

What we're looking for

  • Bachelor's degree or MS/PhD in a related field.
  • Experience writing and debugging C++ code.
  • Experience with scripting languages such as Python or Ruby.
  • 3+ years of experience modeling GPUs, CPUs, or similar architectures.
  • Understanding of GPU and CPU architectures.
  • Experience coding components like processing cores, texturing units, caches, and memory hierarchies.
  • Experience debugging performance issues and correlating multiple models.
  • Proficiency with data analysis tools such as Tableau, pandas, Excel, or matplotlib.

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