GPU Performance Engineer, Platform Architecture
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $178,375–$243,662.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1984 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.
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As a GPU Performance Engineer, Platform Architecture, you will join the Platform Architecture GPU Modeling team to drive advanced exploration for next-generation GPU architectures in iPhone, iPad, and Mac products. You will be responsible for creating and maintaining high-performance C++ models of future GPUs, which involves coding and debugging performance and functional models while implementing modern hardware features like ray tracing, mesh shading, and machine learning for AI. Your daily work includes ensuring model accuracy through feature validation and correlation against other models and RTL. You will collaborate with architects, modeling engineers, compiler engineers, and software teams to assess the feasibility of new features and run performance experiments. Required skills include C++ coding, Python or Ruby scripting, and proficiency with data analysis tools such as Tableau, pandas, Excel, and matplotlib.
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