GPU Backend Compiler Engineer
Nvidia
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This listing doesn't post a salary. Most similar roles pay $143,125–$214,500.
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Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing
Nvidia currently has 1623 open roles on FindRole.
Listed pay typically runs $184,000–$287,500 across 1110 roles with salary data.
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JOB TITLE: Backend Compiler Engineer - New College Grad 2026 The Backend Compiler Engineer - New College Grad 2026 joins the NVIDIA Back End Compiler Team to support the construction and emission of high-performance GPU machine instructions. This role involves investigating improvement opportunities within the compiler back end and collaborating with global hardware and application teams to resolve problems. The engineer will work on deep-learning compiler technology spanning architecture design through functional languages. Key responsibilities include code generation and performance optimization for complex parallel SIMT architectures. Required skills include proficiency in C/C++, a background in LLVM code generation, and completion of a Compiler Design class. Candidates should possess knowledge of instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR, alongside experience with CUDA, PTX, or graphics APIs like OpenGL, Vulkan, and DX.
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