Global Industry Lead, Higher Education

Snap Inc.

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Palo Alto, CA
Salary
$190,000–$284,000 / yr
Posted
77 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $217k
This role $237k
$151k most similar roles pay here $298k

This role pays more than 64% of similar roles. Most pay $174,600–$259,275 — the shaded band above. At the midpoint, this role pays about $237k versus about $217k for comparable roles.

Based on 239 similar postings.

Employer

About Snap Inc.

Snap Inc. is a technology and camera company, best known for Snapchat, offering visual communication, augmented reality, and advertising products.

Snap Inc. currently has 76 open roles on FindRole.

Listed pay typically runs $209,000–$313,000 across 58 roles with salary data.

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At a glance

TL;DR · Global Industry Lead, Higher Education

The Global Industry Lead, Higher Education SPECS joins the SPECS team as a manager-level individual contributor. This role takes full responsibility for higher education industry strategy, customer engagement, partner ecosystems, and go-to-market execution for augmented reality glasses. You will define priority use cases, build out a network of service partners and systems integrators, and manage the sales cycle from initial discovery through deployment planning. Key responsibilities include developing thought leadership content, leading workshops, and managing presence at industry events to drive adoption. The role requires expertise in spatial computing, XR, AR, and wearable computing technologies within the higher education landscape. You will collaborate cross-functionally with product, engineering, and marketing teams to solve challenges in teaching, research, simulation, training, and campus operations by positioning augmented reality as a scalable solution for academic institutions.

What you'll do

  • Define and execute the higher education industry strategy for SPECS products and services.
  • Lead engagement with higher education clients to position augmented reality as a solution for teaching and research.
  • Build and grow a partner ecosystem of service providers and systems integrators to scale solutions.
  • Manage the full customer pipeline from initial market education through to deployment planning.
  • Develop high-impact content, including white papers and workshops, to drive customer and partner enablement.
  • Represent the company at industry events to convert awareness into active pipelines and partnerships.
  • Track market feedback and competitive dynamics to influence product roadmap and engineering priorities.

What we're looking for

  • Must have 10+ years of experience leading strategy, business development, sales, partnerships, or go-to-market across higher education customers.
  • Must possess a Bachelor’s degree or equivalent experience.
  • Requires experience applying industrial technology, enterprise software, spatial computing, XR, AR, or adjacent field technologies in higher education.
  • Must have deep knowledge of the higher education landscape including academic leadership, IT, and institutional innovation teams.
  • Must be able to lead complex, consultative sales cycles and build credibility with senior customer stakeholders.
  • Requires experience building partner ecosystems involving integrators, software providers, and other collaborators.
  • Must possess excellent written, verbal, and presentation skills to develop market-facing content and thought leadership.
  • Preferred experience in augmented reality, mixed reality, spatial computing, or wearable computing technologies.

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