Quick summary
- Work type
- On-site
- Location
- Cupertino, CA
- Salary
- $129,300–$225,300 / yr
- Posted
- 44 days ago
- Freshness
- Confirmed live yesterday
- Nearby
- 99+ roles within 25 mi
Market check
Salary context
How this pay compares to similar roles
This role pays less than 70% of similar roles. Most pay $174,600–$235,750 — the shaded band above. At the midpoint, this role pays about $177k versus about $205k for comparable roles.
Based on 240 similar postings.
Employer
About Apple Inc
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3553 open roles on FindRole.
Listed pay typically runs $165,800–$277,600 across 2740 roles with salary data.
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At a glance
TL;DR · CoreOS Kernel Performance Engineer
As a CoreOS Kernel Performance Engineer within the CoreOS Kernel team, you will work on core operating system layers to enhance performance across various platforms including iOS, macOS, and visionOS. Your daily responsibilities involve analyzing and optimizing OS performance for responsiveness and efficiency while driving innovative kernel and runtime design optimizations regarding scheduling, memory, and power management. You will collaborate with hardware architects and chip design teams to influence next-generation CPU, GPU, and memory subsystems. The role requires proficiency in C programming, a strong understanding of operating system fundamentals, and experience with low-level performance analysis. You will utilize profiling tools such as Instruments and VTune to solve complex technical problems at the intersection of software and hardware while ensuring end-to-end system performance across various internal teams including compiler and framework groups.
Skills
What you'll do
- Analyze and optimize operating system performance for responsiveness and efficiency on Apple Silicon platforms.
- Drive innovative kernel and runtime design optimizations for scheduling, memory, and power efficiency.
- Collaborate with hardware architects to drive optimizations for CPU, GPU, and memory subsystems.
- Influence the design of next-generation hardware components and software layers.
- Perform low-level performance analysis using profiling tools like Instruments or VTune.
- Drive end-to-end system performance improvements across compiler, application, and framework teams.
What we're looking for
- Bachelor's degree in Computer Science or equivalent professional experience.
- Proficiency in C programming language.
- Strong understanding of OS fundamentals.
- Ability to collaborate across teams to drive development and performance optimizations.
- Experience with kernel development and low-level performance analysis (preferred).
- Knowledge of modern CPU and memory architectures (preferred).
- Expertise with profiling tools and analysis, such as Instruments or VTune (preferred).
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