CPU Performance Engineer, Platform Architecture

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
—
Salary
$150,400–$225,300 / yr
Posted
159 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $209k
This role $188k
$137k most similar roles pay here $277k

This role pays less than 59% of similar roles. Most pay $169,550–$248,781 — the shaded band above. At the midpoint, this role pays about $188k versus about $209k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 2925 open roles on FindRole.

Listed pay typically runs $166,600–$277,600 across 2305 roles with salary data.

Most-posted roles

View all roles at Apple Inc

At a glance

TL;DR · CPU Performance Engineer, Platform Architecture

The CPU Performance Engineer, Platform Architecture joins the CPU Architecture and Performance Team to drive advanced exploration for next-generation iPhone, iPad, and Mac CPU architectures. This role focuses on CPU micro-architecture, where you will investigate branch prediction, code and data prefetchers, novel prediction schemes, and CPU pipelines. You will collect measurements to validate ideas, collaborate with designers in micro-architecture and RTL to assess feasibility through modeling, and identify bottlenecks in single-threaded and multi-threaded workloads across various product categories. The role also involves maintaining and improving the simulation environment to enable data-driven decisions. Required skills include experience in CPU architecture, performance and power simulation environments, and programming in C, C++, Perl, or Python. Preferred qualifications include knowledge of SIMD and vector architectures, OS internals, compiler technologies, and standard software design patterns.

More like this

Similar roles