Backend Compiler Engineer
Nvidia
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This listing doesn't post a salary. Most similar roles pay $113,650–$214,125.
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Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing
Nvidia currently has 1693 open roles on FindRole.
Listed pay typically runs $184,000–$287,500 across 669 roles with salary data.
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The Compiler Software Engineering Intern - Summer 2027 will join the NVIDIA Back-End Compiler Team to support the construction and emission of high-performance GPU machine instructions. Working under a mentor, the intern will investigate and develop solutions for challenging problems within the compiler back end, collaborating with global hardware and application teams. Key responsibilities include overseeing improvements and problem resolutions for complex parallel SIMT architectures. The role requires proficiency in C++ and a successful completion of a Compiler Design class. Candidates should possess skills in backend compiler design, code generation, and potentially experience with CUDA, PTX, IR compression, register allocation, or instruction scheduling. The work focuses on deep-learning compiler technology, supporting graphics and compute languages like OpenGL, Vulkan, DX, OpenCL, Fortran, and C++.
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