Staff Software Engineer, USD Authoring

The Walt Disney Company

Confirmed live today High trust
Hybrid

Quick summary

Work type
Hybrid
Location
Burbank, CA
Salary
$155,700–$208,700 / yr
Employment
Full-time
Posted
55 days ago
Freshness
Confirmed live today

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $208k
This role $182k
$127k $290k
below market most similar roles pay here above market

This role pays less than 77% of similar roles. Most pay $185,516–$230,500 — the blue band above. At the midpoint, this role pays about $182k versus about $208k for comparable roles.

Based on 240 similar postings.

Employer

About The Walt Disney Company

The Walt Disney Company is a diversified global entertainment and media enterprise operating in segments including Disney Parks, Experiences and Products; Entertainment (ABC, Hulu, Disney+); and ESPN. Industry: Entertainment & Media

The Walt Disney Company currently has 90 open roles on FindRole.

Listed pay typically runs $150,900–$202,400 across 90 roles with salary data.

Most-posted roles

View all roles at The Walt Disney Company

At a glance

TL;DR · Staff Software Engineer, USD Authoring

The Staff Software Engineer - USD Authoring joins the Production Technology team to develop innovative workflows and state-of-the-art solutions for animated content. This role involves designing and implementing core infrastructure for shot, environment, and asset definitions while building new APIs for data management tools. You will create user interfaces, extend core libraries, and integrate external DCCs into the pipeline to support artists and technical directors. Key responsibilities include solving technical obstacles, developing artist dashboards, and leading architectural visions for data models and GUI toolkits. The position requires expertise in C++, Python, USD, and Qt. Candidates must possess strong mathematical fundamentals, knowledge of computer graphics algorithms, and experience designing interactive tools to manage the complex characters and environments featured in feature films.

What does a Software Engineer earn in California?

Median $214500 from 1193 postings across 76 companies.

See salary data

What you'll do

  • Design and implement core infrastructure to manage shot, environment, and asset definitions.
  • Build new APIs for artist-facing tools and data management systems.
  • Extend and improve core libraries used for end-user tool creation.
  • Create user interfaces and tools for artists to author, edit, and inspect content.
  • Integrate new external DCCs into the existing production pipeline.
  • Write tools and plugins for 3rd party apps to support story development.
  • Develop artist dashboards to consolidate tasks and improve visibility into the filmmaking process.
  • Lead development from architectural design through implementation and adoption strategies.

What we're looking for

  • BS in Computer Science, Computer Engineering, Electrical Engineering, or related field.
  • Masters in Computer Science (preferred).
  • 7+ years of experience designing and developing interactive tools.
  • 3+ years of experience in senior technical roles designing core infrastructure.
  • Strong experience with C++ (including x11/x14), Python, USD, and Qt.
  • Extensive experience designing APIs from scratch and extending existing frameworks.
  • Experience guiding cross-disciplinary teams of engineers over open-ended technical problem domains.
  • Understanding of computer graphics foundational concepts, animation techniques, and strong mathematical fundamentals (preferred).

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