Software Engineer II

Microsoft

Confirmed live 2 days ago High trust
Hybrid

Quick summary

Work type
Hybrid
Location
Salary
$102,100–$202,200 / yr
Posted
8 days ago
Freshness
Confirmed live 2 days ago
Closes
Mar 2, 2027

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $147k
This role $152k
$90k most similar roles pay here $214k

This role pays more than 65% of similar roles. Most pay $124,512–$169,050 — the shaded band above. At the midpoint, this role pays about $152k versus about $147k for comparable roles.

Based on 240 similar postings.

Employer

About Microsoft

Microsoft Corporation is a global technology leader producing software, hardware, and cloud services including Windows, Office 365, Azure cloud platform, Xbox gaming, and Surface devices. Industry: Software & Cloud Computing

Microsoft currently has 598 open roles on FindRole.

Listed pay typically runs $119,800–$234,700 across 586 roles with salary data.

Most-posted roles

View all roles at Microsoft

At a glance

TL;DR · Software Engineer II

As a Software Engineer II within the Windows Silicon and System Integration team, you will focus on Graphics Processing Unit (GPU) and AI workloads across the entire software stack, including hardware, firmware, drivers, OS, APIs, and applications. You will perform deep dives into code to analyze performance, power, and reliability while utilizing internal and external tools to collect telemetry and resolve bottlenecks. Your daily responsibilities include designing, implementing, and testing feature improvements in the latest Windows OS, contributing to architecture discussions, and building secure, scalable code using agentic AI processes. The role requires proficiency in C, C++, C#, or Python, along with experience in ONNX Runtime, DirectX, Vulkan, and performance analysis tools like 3Dmark or MLPerf. You will solve complex problems regarding the optimization of Windows PC experiences for AI computing.

What does a Software Engineer earn?

Median $197500 from 2196 postings across 133 companies.

See salary data

What you'll do

  • Analyze AI and GPU code across hardware, firmware, drivers, and OS layers for performance, power, and reliability.
  • Use internal and external tools to collect telemetry and logs to identify bugs and bottlenecks.
  • Design, implement, and test feature improvements within the latest Windows operating system.
  • Develop secure, scalable, and compliant code using both human and AI-generated methods.
  • Integrate agentic AI processes into daily workflows to accelerate development tasks.
  • Contribute to architecture discussions and design documents focusing on performance, privacy, and compliance.

What we're looking for

  • Bachelor's Degree in Computer Science or a related technical field.
  • At least 2 years of technical engineering experience coding in C, C++, C#, or Python.
  • Preferred: 4+ years of technical engineering experience with coding in C, C++, C#, or Python.
  • Knowledge of modern OS and application analysis for Windows or Linux.
  • Experience in AI workloads, APIs, application development, and NPU hardware/driver development.
  • Knowledge of GPU APIs such as DirectX or Vulkan and graphical application development.
  • Familiarity with performance analysis and benchmark tools like 3Dmark, Procyon AI, or MLPerf.

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