Software Engineer, C++ (Simulations)

SpaceX

Confirmed live 2 days ago Trusted

Quick summary

Work type
On-site
Location
Hawthorne, CA
Salary
$125,000–$150,000 / yr
Posted
81 days ago
Freshness
Confirmed live 2 days ago

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $176k
This role $138k
$115k most similar roles pay here $221k

This role pays less than 77% of similar roles. Most pay $142,400–$208,900 — the shaded band above. At the midpoint, this role pays about $138k versus about $176k for comparable roles.

Based on 240 similar postings.

Employer

About SpaceX

SpaceX designs, manufactures, and launches advanced rockets and spacecraft with the mission of enabling humans to become a multi-planetary species. It operates the Falcon 9, Falcon Heavy, and Starship launch vehicles, as well as the Starlink satellite internet constellation.

SpaceX currently has 680 open roles on FindRole.

Listed pay typically runs $130,000–$165,000 across 442 roles with salary data.

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At a glance

TL;DR · Software Engineer, C++ (Simulations)

As a Software Engineer, C++ (Simulations), you will join the Simulations team to design, develop, and test in-house simulation software supporting all flight systems. You will be responsible for programming core simulation infrastructure while collaborating with various engineering groups to build high-fidelity models of fluids, electronics, and multi-body physics systems. Your daily work involves developing prototypes to prove design concepts, improving the reliability and performance of real-time simulation software, and creating new features based on user feedback. The role requires proficiency in C++, as well as knowledge of distributed computing systems, networking protocols, memory management, and CPU scheduling. You should possess a strong grasp of classical physics and math, including algebra and calculus. Experience with open source tools like ROS2 and Gazebo is preferred to solve complex technical challenges within the flight system domain.

What does a Software Engineer earn in California?

Median $214000 from 775 postings across 63 companies.

See salary data

What you'll do

  • Develop and maintain high-fidelity real-time simulation software for all SpaceX flight systems.
  • Program core simulation infrastructure including models of fluids, electronics, and multi-body physics.
  • Create prototypes to validate key design concepts and quantify technical constraints.
  • Improve the reliability and performance of existing simulation software.
  • Collaborate with internal users to develop new features and improve user experiences.
  • Perform debugging, performance optimization, and unit testing for C++ based systems.

What we're looking for

  • Bachelor's degree in computer science, engineering, math, or a STEM discipline is required.
  • Two years of professional experience in software development may be substituted for a degree.
  • At least one year of development experience in C++ is required.
  • Knowledge of distributed computing systems, networking protocols, memory management, and CPU scheduling is preferred.
  • Thorough knowledge of classical physics and mathematics including algebra, calculus, and Euclidean geometry is preferred.
  • Skills in debugging, performance optimization, and unit testing are preferred.
  • Experience with open source C++ simulators such as ROS2 and Gazebo is preferred.
  • Must be a U.S. citizen, permanent resident, refugee, or asylee to meet ITAR requirements.

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