Software Engineer, C++ (Simulations)
SpaceX
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How this pay compares to similar roles
This role pays less than 54% of similar roles. Most pay $137,500–$196,750 — the shaded band above. At the midpoint, this role pays about $145k versus about $167k for comparable roles.
Based on 240 similar postings.
Employer
SpaceX designs, manufactures, and launches advanced rockets and spacecraft with the mission of enabling humans to become a multi-planetary species. It operates the Falcon 9, Falcon Heavy, and Starship launch vehicles, as well as the Starlink satellite internet constellation.
SpaceX currently has 680 open roles on FindRole.
Listed pay typically runs $130,000–$165,000 across 442 roles with salary data.
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At a glance
As a Software Engineer, C++ Simulations (Starlink), you will join the GNC team to architect, refactor, and build high-performance C++ core infrastructure for in-house vehicle dynamics simulators and various simulation environments. You will be responsible for developing dispersed Monte Carlo simulations, hardware-in-the-loop setups, testing frameworks, and GNC-specific data visualization tools. The role involves designing the simulation backbone to scale with a growing constellation while collaborating on multi-body physics models and environmental perturbations. You will utilize expert-level C++ skills, focusing on memory management, multi-threading, and data-oriented design to solve performance-critical problems. Required expertise includes high-performance computing, numerical methods, and proficiency in debugging and profiling. Additional experience with Python or front-end technologies for tooling is beneficial. This role addresses the technical challenge of creating high-fidelity simulations to support advanced spacecraft software and hardware development.
What does a Software Engineer earn in Washington?
Median $202800 from 326 postings across 28 companies.
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