Staff Software Development Engineer, Rust, Compilers, and GPU Systems
Amd
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Market check
How this pay compares to similar roles
This role pays more than 93% of similar roles. Most pay $168,500–$235,750 — the shaded band above. At the midpoint, this role pays about $255k versus about $202k for comparable roles.
Based on 240 similar postings.
Employer
AMD (Advanced Micro Devices) is a semiconductor company that develops high-performance processors, graphics cards, and adaptive computing solutions for gaming, data centers, and embedded markets. Industry: Semiconductors
Amd currently has 367 open roles on FindRole.
Listed pay typically runs $166,400–$249,600 across 367 roles with salary data.
Most-posted roles
At a glance
Software Development Engineer - Rust, Compilers, and GPU Systems will join the team developing next-generation systems software for AMD GPUs using Rust as a core technical direction. This role involves building production-quality Rust components for low-level, performance-sensitive GPU systems, including compilers, runtimes, firmware, and developer tooling. The engineer will design compiler pipelines involving rustc, MIR, MLIR, and LLVM IR while developing target-specific code generation for GPU execution models. Key responsibilities include defining typed interfaces across hardware boundaries, implementing no std Rust components, and ensuring memory safety and concurrency correctness. The role requires expertise in Rust, C/C++, and production compiler infrastructure like LLVM or GCC. The work addresses the challenge of integrating high-trust software with complex hardware-software co-design, focusing on improving the safety and reliability of GPU stack components through advanced program analysis and formal methods.
What does a Software Development Engineer earn in California?
Median $217725 from 77 postings across 8 companies.
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