Senior Compiler Engineer, Rust GPU

Nvidia

Confirmed live yesterday High trust

Quick summary

Work type
Remote
Location
Remote
Salary
$152,000–$241,500 / yr
Employment
Full-time
Posted
75 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $205k
This role $197k
$141k most similar roles pay here $252k

This role pays more than 51% of similar roles. Most pay $173,275–$235,750 — the shaded band above. At the midpoint, this role pays about $197k versus about $205k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 1391 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 1116 roles with salary data.

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At a glance

TL;DR · Senior Compiler Engineer, Rust GPU

As a Senior Compiler Engineer – Rust GPU, you will join the team driving next-generation GPU systems programming to redefine how developers write high-performance software. You will build cutting-edge compiler pipelines, custom intermediate representation frameworks, and JIT compilation systems that bridge host and device execution. Your daily work involves designing and maintaining compiler backends, such as rustc codegen backends and proc-macros, while lowering Rust AST and MIR into IRs like MLIR, PTX, and LLVM. You will also architect compiler-enforced safety models to extend Rust’s ownership and borrowing disciplines across the GPU launch boundary. The role requires deep expertise in Rust, including rustc internals, procedural macros, and the borrow-checker. You will utilize tools such as LLVM and MLIR while implementing type-safe abstractions for hardware primitives like shared memory, barriers, scoped atomics, and Tensor Memory Accelerator features.

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