Senior System Software Engineer, Halos Core and Robotics Platform

Nvidia

Confirmed live 2 days ago Trusted

Quick summary

Work type
On-site
Location
Santa Clara, CA
Salary
$184,000–$287,500 / yr
Posted
51 days ago
Freshness
Confirmed live 2 days ago

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $191k
This role $236k
$135k most similar roles pay here $304k

This role pays more than 89% of similar roles. Most pay $151,000–$230,287 — the shaded band above. At the midpoint, this role pays about $236k versus about $191k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 896 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 876 roles with salary data.

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At a glance

TL;DR · Senior System Software Engineer, Halos Core and Robotics Platform

Senior System Software Engineer - Halos Core and Robotics Platform is a senior-level role focused on building the NVIDIA Halos full-stack safety platform for physical AI applications like autonomous vehicles and industrial robots. You will architect, design, develop, and debug system software across QNX, Linux, and hypervisor-based environments while developing BSP, boot, driver, and device-management software for SoCs and edge AI platforms. The role involves creating safe and secure software compliant with ISO 26262 and ISO 21434 standards, implementing I/O Virtualization solutions, and utilizing Formal Methods to develop high integrity software. Key technical requirements include proficiency in C, Python, and Ada/SPARK programming, as well as experience with ARM architecture, RTOS, and AI-assisted engineering tools. You will solve complex mixed-criticality software challenges to enable reliable sensing and decision-making for intelligent machines in the real world.

What does a System Software Engineer earn in California?

Median $235750 from 37 postings across 4 companies.

See salary data

What you'll do

  • Architect, design, develop, and debug system software for QNX, Linux, and hypervisor-based environments.
  • Develop BSP, boot, driver, device-management, and platform software for NVIDIA SoCs and edge AI platforms.
  • Create safe and secure software compliant with ISO 26262 and ISO 21434 standards.
  • Bring up and optimize next-generation NVIDIA platforms in collaboration with ASIC, firmware, and safety teams.
  • Design and develop I/O Virtualization solutions for mixed-criticality systems.
  • Use Formal Methods to architect and develop high-integrity software components.
  • Utilize GenAI and AI-assisted engineering tools to automate debugging, testing, and workflow processes.
  • Create debugging, tracing, logging, and performance-analysis solutions to improve developer experience.

What we're looking for

  • Bachelor's or Master's degree in Computer Science or equivalent experience.
  • 8+ years of experience in system software architecture and development for real-time embedded systems.
  • Strong understanding of computer architecture, operating system fundamentals, and ARM architecture.
  • Proficiency in C, Python, and/or Ada/SPARK programming and debugging.
  • Experience designing and developing complex system solutions including virtualized configurations.
  • Experience with formal methods, such as TLA+ modeling or formal verification.
  • Familiarity with ISO 26262 and ISO 21434 safety and security standards.
  • Practical experience with platform bring-up, performance analysis, and AI-assisted development tools.

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