Senior System Software Engineer, Halos Core and Robotics Platform

Nvidia

Confirmed live 2 days ago Trusted

Quick summary

Work type
On-site
Location
Santa Clara, CA
Salary
$184,000–$287,500 / yr
Posted
23 days ago
Freshness
Confirmed live 2 days ago

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $191k
This role $236k
$135k most similar roles pay here $304k

This role pays more than 89% of similar roles. Most pay $151,000–$230,287 — the shaded band above. At the midpoint, this role pays about $236k versus about $191k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 896 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 876 roles with salary data.

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At a glance

TL;DR · Senior System Software Engineer, Halos Core and Robotics Platform

Senior System Software Engineer - Halos Core and Robotics Platform joins the team to build a full-stack safety platform for physical AI, including autonomous vehicles and industrial robots. This role involves architecting, designing, developing, and debugging system software across QNX, Linux, and hypervisor-based environments. The engineer will develop BSP and I/O Virtualization solutions, boot, driver, diagnostics, and platform software for mixed-criticality systems on NVIDIA SoCs. Key responsibilities include creating safe and secure software aligned with ISO 26262 and ISO 21434 standards using Formal Methods. Required skills include proficiency in C or Ada/SPARK programming, ARM architecture knowledge, and experience with Real Time Operating Systems (RTOS). The role also utilizes GenAI and AI-assisted engineering tools for debugging, testing, and workflow automation to support complex real-time AI workloads on high-performance edge platforms.

What does a System Software Engineer earn in California?

Median $235750 from 37 postings across 4 companies.

See salary data

What you'll do

  • Architect, design, develop, and debug system software for the Halos OS across QNX, Linux, and hypervisor environments.
  • Develop BSP, I/O virtualization, boot, driver, and diagnostic solutions for mixed-criticality systems on NVIDIA SoCs.
  • Create safe and secure software compliant with ISO 26262 and ISO 21434 standards using Formal Methods.
  • Bring up and optimize next-generation NVIDIA platforms in collaboration with ASIC, firmware, and safety teams.
  • Utilize GenAI and AI-assisted engineering tools to automate debugging, testing, code review, and documentation.
  • Design tracing, logging, and performance-analysis solutions to improve the developer experience.

What we're looking for

  • Bachelor's or Master's degree in Computer Science or equivalent experience.
  • 8+ years of experience in System Software architecture and real-time embedded systems development.
  • Strong proficiency in C and/or Ada/SPARK programming and debugging skills.
  • Deep understanding of computer architecture, operating system fundamentals, and ARM v8 based SoCs.
  • Experience with Real-Time Operating Systems (RTOS) such as QNX and RT Linux.
  • Experience with formal methods, including TLA+ modeling and formal verification.
  • Knowledge of software development compliant with ISO 26262 and ISO 21434 standards.
  • Practical experience using AI-assisted development tools for coding, testing, and workflow automation.

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