Senior System Software Engineer, Halos Core and Robotics Platform

Nvidia

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Quick summary

Work type
On-site
Location
Santa Clara, CA
Salary
$184,000–$287,500 / yr
Employment
Full-time
Posted
69 days ago
Freshness
Confirmed live today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $193k
This role $236k
$135k $304k
below market most similar roles pay here above market

This role pays more than 89% of similar roles. Most pay $151,000–$235,750 — the blue band above. At the midpoint, this role pays about $236k versus about $193k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 1623 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 1110 roles with salary data.

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At a glance

TL;DR · Senior System Software Engineer, Halos Core and Robotics Platform

The Senior System Software Engineer joins the team building NVIDIA Halos, a full-stack safety platform for physical AI including autonomous vehicles and industrial robots. You will architect, design, develop, and debug system software for Halos OS across QNX, Linux, and hypervisor-based environments. Key responsibilities include developing BSP and I/O Virtualization solutions, boot, driver, and diagnostics software for mixed-criticality systems on NVIDIA SoCs. You will ensure safety and security compliance with ISO 26262 and ISO 21434 standards using Formal Methods. Required skills include strong C and Ada/SPARK programming, ARM architecture knowledge, and experience with Real Time OS. You will also utilize GenAI-assisted engineering tools for debugging and workflow automation to optimize next-generation edge AI platforms running complex real-time AI workloads.

What does a System Software Engineer earn in California?

Median $235750 from 70 postings across 4 companies.

See salary data

What you'll do

  • Architect, design, develop, and debug system software for NVIDIA Halos OS across QNX, Linux, and hypervisor environments.
  • Design and develop BSP, I/O Virtualization, boot, driver, and diagnostics software for mixed-criticality systems.
  • Develop safe and secure software aligned with ISO 26262 and ISO 21434 standards using Formal Methods.
  • Bring up and optimize next-generation NVIDIA platforms in coordination with ASIC, firmware, and safety teams.
  • Utilize GenAI and AI-assisted engineering tools to automate debugging, testing, code review, and requirements analysis.
  • Design debugging, tracing, logging, and performance-analysis solutions to improve the developer experience.

What we're looking for

  • Bachelor's/Master's degree or equivalent experience in Computer Science.
  • 8+ years of experience in System Software architecture and real-time embedded systems development.
  • Strong understanding of computer architecture and operating system fundamentals.
  • Strong C and/or Ada/SPARK programming and debugging skills.
  • Practical experience using AI-assisted development tools for coding, debugging, testing, or workflow automation.
  • Hands-on experience with debugging tools, performance analysis, and system analyzer tools.
  • In-depth knowledge of embedded systems and RTOS like QNX and RT Linux (preferred).
  • Good understanding of ARM architecture and low-level software development for ARM v8 based SOCs (preferred).

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