Senior Software Engineer, AI Tools - Special Projects

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$184,700–$324,800 / yr
Posted
4 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $177k
This role $255k
$97k most similar roles pay here $349k

This role pays more than 95% of similar roles. Most pay $150,499–$202,925 — the shaded band above. At the midpoint, this role pays about $255k versus about $177k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 2321 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1891 roles with salary data.

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At a glance

TL;DR · Senior Software Engineer, AI Tools - Special Projects

As a Senior Software Engineer, AI Tools – Special Projects, you will join a cross-disciplinary team at the intersection of hardware, software, and intelligence. You will build the infrastructure, pipelines, and creative workflows that enable engineers, designers, and roboticists to explore and shape how AI systems behave. Your daily work involves developing interactive data visualization tools, content creation utilities for macOS/iOS/visionOS, user-study data collection systems, and annotation platforms for large-scale dataset evaluation. You will utilize Swift, SwiftUI, Objective-C, C++, and Python to build scalable applications that interact with real-time data pipelines and cloud services. The role focuses on solving complex problems in multi-modal data analysis and prototyping intelligent behaviors. Key technical areas include 3D content creation environments like Maya or Unity, rendering via Metal, and developing tools for spatial computing and animation workflows.

What does a Software Engineer earn in California?

Median $214000 from 776 postings across 67 companies.

See salary data

What you'll do

  • Build interactive tools for data visualization, analysis, and scenario replay across multi-modal datasets.
  • Develop content creation and workflow tools for animators, designers, and roboticists on macOS, iOS, and visionOS.
  • Create data collection systems to support user studies and multi-device interaction experiments.
  • Develop annotation and labeling platforms to support large-scale dataset creation and evaluation.
  • Architect scalable applications that integrate with real-time data pipelines and cloud-backed services.
  • Define and refine technical workflows to help cross-functional teams ideate and iterate on AI features.
  • Prototype novel ideas and explore emerging technologies to evolve the internal AI tooling ecosystem.

What we're looking for

  • Bachelor's or Master's degree in Computer Science or a related technical field.
  • 5+ years of industry experience.
  • Proficiency in Swift, SwiftUI, Objective-C, or C++ with experience developing for macOS and iOS (visionOS experience preferred).
  • Experience developing software in Python, including scripting, pipelines, or backend integrations.
  • Experience working with 3D content creation tools or environments such as Maya, Unity, or Unreal.
  • Understanding of system architecture, multi-device workflows, real-time data handling, and cloud-connected applications.
  • Strong grasp of Apple development tools and frameworks.
  • Experience with 3D animation workflows, rendering techniques like Metal, or spatial computing environments (preferred).

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