Senior Hardware Systems Architect
Nvidia
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How this pay compares to similar roles
This role pays more than 74% of similar roles. Most pay $177,250–$241,750 — the blue band above. At the midpoint, this role pays about $236k versus about $210k for comparable roles.
Based on 240 similar postings.
Employer
Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing
Nvidia currently has 1623 open roles on FindRole.
Listed pay typically runs $184,000–$287,500 across 1110 roles with salary data.
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At a glance
The Senior SoC Subsystem and I/O Architect joins the LPU team to establish high-level architecture for next-generation AI and high-performance computing products. The role involves converting product requirements into architectural specifications for uncore, IO, memory, boot, and power regulation subsystems. Key responsibilities include collaborating with IP teams to develop build documents for PCIe/CXL, NVLink/NVLink-C2C, UCIe, AXI/CHI, and NoC fabrics. The architect must specify behaviors for enumeration, coherency, virtualization, and error handling while building functional models using C++, SystemC, or Python to validate architecture intent before silicon availability. This position requires deep expertise in memory ordering, MMUs/IOMMUs, and RAS. The work focuses on balancing tradeoffs across bandwidth, latency, power, area, and timing to solve complex hardware integration problems for accelerated computing.
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