Senior I/O Subsystem Architect
Nvidia
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How this pay compares to similar roles
This role pays more than 73% of similar roles. Most pay $177,250–$242,212 — the shaded band above. At the midpoint, this role pays about $236k versus about $210k for comparable roles.
Based on 240 similar postings.
Employer
Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing
Nvidia currently has 896 open roles on FindRole.
Listed pay typically runs $184,000–$287,500 across 876 roles with salary data.
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At a glance
The Senior SoC Subsystem and I/O Architect joins the LPU team to establish high-level architecture for next-generation AI and high-performance computing products. This role involves converting product requirements into architectural specifications for uncore, IO, memory, firmware-facing, boot, reset, safety, fault tolerance, diagnostic, and power regulation subsystems. The architect will collaborate with IP teams to develop build documents for PCIe/CXL, NVLink/NVLink-C2C, UCIe, AXI/CHI, NoC fabrics, and memory controllers while defining behaviors like enumeration, configuration flows, and interrupt handling. Key technical requirements include expertise in C++, SystemC, or Python to build functional models that validate architecture intent before silicon is available. The role addresses complex challenges in data consistency, address mapping, virtualization, and power management for high-performance systems, ensuring optimal trade-offs between bandwidth, latency, area, timing, scalability, reliability, security, and debuggability across the SoC infrastructure.
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