Senior Research Engineer, 3D Graphics Compression

Sony Group Corporation

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Work type
On-site
Location
San Jose, CA
Employment
Full-time
Posted
35 days ago
Freshness
Confirmed live today

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Similar $197k
$142k $247k
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About Sony Group Corporation

Sony Group Corporation is a Tokyo-based multinational conglomerate and a leading global entertainment and technology company.

Sony Group Corporation currently has 24 open roles on FindRole.

Listed pay typically runs $157,000–$190,000 across 15 roles with salary data.

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At a glance

TL;DR · Senior Research Engineer, 3D Graphics Compression

JOB TITLE: Senior Research Engineer – 3D Graphics Compression Sony Corporation of America seeks a Senior Research Engineer for its U.S. Research Center to drive research in 3D image processing, computer graphics, and 3D image compression. The role involves creating, validating, and optimizing algorithms for structure from motion, point clouds, meshes, and new representations like NeRF and Gaussian splats. You will design algorithm architectures, perform feasibility studies, and deliver robust implementations for product integration. Key responsibilities include optimizing performance across various platforms, documenting research phases, and contributing to international standards. Required skills include proficiency in C/C++, Python, and machine learning libraries like TensorFlow and PyTorch within Linux-based environments. The work focuses on solving technical problems in multi-view imaging and 3D image compression to deliver efficient, reproducible results for high-quality 3D imaging concepts.

What you'll do

  • Create, validate, and optimize algorithms for structure from motion, point clouds, meshes, and new representations like NeRF.
  • Develop new 3D imaging concepts from initial design through product integration and market release.
  • Perform feasibility studies and experimental evaluations to validate capability and quality.
  • Design algorithm architectures using advanced engineering and mathematical principles to deliver robust implementations.
  • Optimize algorithm performance across a variety of platforms to achieve cross-platform performance targets.
  • Define test procedures and evaluation methodologies to ensure consistent results.
  • Diagnose, debug, and resolve complex application issues to restore software reliability.
  • Draft and file invention disclosures to secure intellectual property and collaborate with patent attorneys.

What we're looking for

  • PhD in Electrical Engineering, Computer Engineering, Computer Science, Applied Mathematics, or a related field.
  • MS in Electrical Engineering, Computer Engineering, Computer Science, Applied Mathematics, or a related field with a minimum of 3 years of related experience.
  • Demonstrated knowledge and experience in multi-view imaging, 3D image processing, 3D image compression, and computer graphics.
  • Research experience in point cloud, mesh, and/or Gaussian splats reconstruction and compression.
  • Strong programming skills in C/C++ and Python for production-quality code, performance profiling, and reproducible experimentation.
  • Experience with machine learning libraries such as TensorFlow and/or PyTorch.
  • Excellent communication and presentation skills including technical writing and cross-functional collaboration.
  • Proficiency in Linux-based development environments.

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