Staff Research Engineer, Computer Graphics, Next Generation AI/ML Animation R&D

Sony Group Corporation

Confirmed live today High trust

Quick summary

Work type
On-site
Location
Culver City, CA
Salary
$180,000–$205,000 / yr
Employment
Full-time
Posted
24 days ago
Freshness
Confirmed live today

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $228k
This role $192k
$158k most similar roles pay here $290k

This role pays less than 77% of similar roles. Most pay $200,375–$254,750 — the shaded band above. At the midpoint, this role pays about $192k versus about $228k for comparable roles.

Based on 240 similar postings.

Employer

About Sony Group Corporation

Sony Group Corporation is a Tokyo-based multinational conglomerate and a leading global entertainment and technology company.

Sony Group Corporation currently has 21 open roles on FindRole.

Listed pay typically runs $180,000–$205,000 across 15 roles with salary data.

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View all roles at Sony Group Corporation

At a glance

TL;DR · Staff Research Engineer, Computer Graphics, Next Generation AI/ML Animation R&D

Staff Research Engineer – Computer Graphics, Next Generation AI/ML Animation R&D serves as a technical lead within the research team to develop AI/ML based animation core technologies. The role focuses on producing next-generation photo-real 3D CG animation content by driving technical requirements for novel animation algorithm R&D in collaboration with professional creators and research scientists. Key responsibilities include analyzing, benchmarking, validating, and developing complex algorithms for efficient 3D content creation workflows, as well as managing invention disclosures and intellectual property filings. The position requires expertise in AI/ML based 3D CG animation, specifically regarding facial animation, hair, or garment modeling and simulation. Candidates must be proficient with Unreal Engine (MetaHuman), Maya, or related CG platforms to solve technical challenges in the field of 3D CG animation and visualization through scientific survey and analysis.

What you'll do

  • Lead technical efforts to develop AI/ML based animation core technologies and photo-real 3D CG content.
  • Drive technical requirements for novel animation algorithm R&D in collaboration with creators and research teams.
  • Analyze, benchmark, validate, and develop complex algorithms for efficient 3D content creation workflows.
  • Act as a technical lead for fundamental theories and algorithm development in AI/ML 3D CG animation.
  • Propose and contribute to project plans for new business creation and strategic initiatives.
  • Document all phases of the research and development process.
  • Manage invention disclosures and work with patent attorneys to secure intellectual property.

What we're looking for

  • PhD in Computer Science, Electrical Engineering, or a related scientific field is required.
  • Solid publication record in AI/ML based 3D CG animation algorithm research is required.
  • Experience in facial animation, hair, or garment modeling and simulation is preferred.
  • 4+ years of industry experience is required.
  • Experience in 3D Computer Graphics is preferred.
  • Excellent communication skills are required.
  • Proficiency with Unreal Engine (MetaHuman), Maya, or related CG platforms is required.
  • Authorized to work in the USA.

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