Senior GPU Compiler Engineer
Nvidia
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How this pay compares to similar roles
This role pays more than 83% of similar roles. Most pay $182,093–$235,750 — the blue band above. At the midpoint, this role pays about $236k versus about $209k for comparable roles.
Based on 240 similar postings.
Employer
Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing
Nvidia currently has 1623 open roles on FindRole.
Listed pay typically runs $184,000–$287,500 across 1110 roles with salary data.
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At a glance
The Senior Graphics Shader Compiler Engineer joins the GPU Software organization to work on a core compiler component for graphics drivers and general purpose computation. This role involves designing and implementing significant parts of the compiler, performing performance analysis, and developing new optimizations. You will partner with global architecture and application teams to resolve problems and contribute to open-source projects like LLVM and DXC. Key responsibilities include proposing SPIR-V extensions and representing the company in Khronos. The position requires strong C/C++ programming skills, a deep understanding of parallel programming models, and experience with compiler optimizations. You will solve complex compilation problems for state-of-the-art GPU technologies, supporting diverse computational workloads including deep learning, scientific computation, self-driving cars, and graphics for AAA game titles.
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