GPU ML Engineer
Apple Inc
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How this pay compares to similar roles
This role pays more than 86% of similar roles. Most pay $196,750–$252,987 — the shaded band above. At the midpoint, this role pays about $255k versus about $225k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1984 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.
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At a glance
The Pre-silicon ML and Compute Framework Engineer, Graphics, Game and ML joins the Pre-silicon Compute Frameworks team to influence and lead new features in Metal and Metal compute frameworks across next-generation GPU hardware roadmaps. This senior role involves designing APIs that enable developers to utilize new hardware features simply while performing performance analysis and developing critical compute and machine learning use cases to showcase capabilities. The engineer will partner with cross-functional teams to propose, develop, and evaluate hardware features from emulation through silicon, contributing to the bring-up and verification of new chips. Required skills include C/C++ programming, knowledge of computer architecture and operating systems, and experience with GPU compute APIs like Metal, CUDA, or OpenCL. Additionally, the role requires familiarity with machine learning fundamentals and frameworks such as PyTorch, JAX, and CoreML.
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