Pre-silicon ML and Compute Framework Engineer, Graphics, Game and ML
Apple Inc
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How this pay compares to similar roles
This role pays more than 82% of similar roles. Most pay $201,475–$254,750 — the shaded band above. At the midpoint, this role pays about $281k versus about $228k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1984 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.
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At a glance
The Pre-silicon Compute Framework Manager joins the Graphics, Games, and Machine Learning team to lead, support, and grow a team of engineers focused on API design and development across Metal and Metal compute frameworks. This role involves managing the delivery of software that represents the roadmap for compute and machine learning technologies during hardware development. The manager will oversee the creation of APIs that enable developers to utilize new hardware features while collaborating with cross-functional partners to evaluate and propose features for future silicon generations from emulation through production. Key technical requirements include proficiency in C/C++ programming, knowledge of computer architecture and operating systems, and experience with GPU compute APIs like Metal, CUDA, or OpenCL. Additionally, the role requires familiarity with machine learning fundamentals and frameworks such as PyTorch, JAX, and CoreML.
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