Model and Simulation Software Engineer

Booz Allen Hamilton

Confirmed live 2 days ago High trust

Quick summary

Work type
On-site
Location
Suffolk, VA
Salary
$86,800–$198,000 / yr
Posted
45 days ago
Freshness
Confirmed live 2 days ago

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $182k
This role $142k
$71k most similar roles pay here $236k

This role pays less than 79% of similar roles. Most pay $146,500–$217,725 — the shaded band above. At the midpoint, this role pays about $142k versus about $182k for comparable roles.

Based on 240 similar postings.

Employer

About Booz Allen Hamilton

Booz Allen Hamilton is a management and technology consulting firm that provides analytics, digital, engineering, and cybersecurity solutions primarily to U.S. government agencies and commercial clients. Industry: Management & Technology Consulting

Booz Allen Hamilton currently has 802 open roles on FindRole.

Listed pay typically runs $86,800–$198,000 across 783 roles with salary data.

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View all roles at Booz Allen Hamilton

At a glance

TL;DR · Model and Simulation Software Engineer

Model and Simulation Software Engineer As a Model and Simulation Software Engineer, you will join the team to design, develop, and integrate AI-enabled models that support complex wargaming and operational decision-making for the DoW. You will build scalable simulation components, create realistic behavioral and environmental models, and integrate diverse data sources to drive high-fidelity outcomes. Your daily work involves writing clean source code, evaluating new frameworks, and implementing architectures to enhance performance and extensibility. The role requires proficiency in Java, C++, C, or C# within Linux environments using GitLab workflows. You will utilize the Distributed Interactive Simulation protocol and tools like MACE, MOCT, VRSG, and various Image Generators. Technical expertise includes knowledge of combat weapons systems, AFSIM scripts, TAK products, and container management to solve complex simulation problems involving aircraft, ground-based radars, and surface-to-air systems in a high-fidelity environment.

What you'll do

  • Design and develop AI-enabled models to support complex wargaming and operational decision-making.
  • Build scalable simulation components using core software engineering principles and clean source code.
  • Create realistic behavioral and environmental models by integrating diverse data sources.
  • Evaluate, select, and integrate various Modeling and Simulation (M&S) tools and frameworks.
  • Implement architectures that support high-fidelity outcomes and future system extensibility.
  • Develop scripts to tailor model behaviors and scenario configurations within simulation environments.
  • Manage and disseminate complex technical insights regarding model library management.
  • Maintain and enhance existing codebases using Java, C++, C, or C# in Linux environments.

What we're looking for

  • High school diploma or GED.
  • Active TS/SCI security clearance.
  • Experience developing software in Java, C++, C, or C#.
  • Experience with version control, documentation practices, and GitLab workflows.
  • Experience working in Linux environments.
  • Knowledge of the Distributed Interactive Simulation (DIS) networking protocol.
  • Knowledge of COTS and GOTS Modeling & Simulation tools like MACE, MOCT, VRSG, and various Image Generators.
  • Knowledge of combat weapons systems including aircraft, ground-based radars, and surface-to-air systems.

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