iOS SpringBoard Engineer, Graphic Wallpapers & Screensavers

Apple Inc

Confirmed live today High trust

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$184,700–$324,800 / yr
Posted
89 days ago
Freshness
Confirmed live today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $229k
This role $255k
$152k $343k
below market most similar roles pay here above market

This role pays more than 88% of similar roles. Most pay $202,800–$254,750 — the blue band above. At the midpoint, this role pays about $255k versus about $229k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3497 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.

Most-posted roles

View all roles at Apple Inc

At a glance

TL;DR · iOS SpringBoard Engineer, Graphic Wallpapers & Screensavers

JOB TITLE: iOS SpringBoard Engineer- Graphic Wallpapers & Screensavers As an engineer on the SpringBoard Wallpaper team, you will create dynamic wallpapers and screensavers for iOS, iPadOS, and macOS. Your primary responsibility involves pushing the boundaries of computer graphics to produce pixel-perfect works of art while engineering experiences that align with specific device performance and power characteristics. You will collaborate closely with Design and Marketing partners to ship new options for every OS release. The role requires technical expertise in Shader Languages such as HLSL, GLSL, and Metal Shaders, along with experience in graphics APIs like Metal, OpenGL, or Direct3D. You must also possess skills in Apple UI frameworks including UIKit, CoreAnimation, and SwiftUI. The work focuses on creating the personal, visual backgrounds that users see immediately upon waking their devices.

What you'll do

  • Create dynamic wallpapers and screensavers for iOS, iPadOS, and macOS.
  • Write custom shaders using HLSL, GLSL, or Metal Shaders.
  • Develop high-quality computer graphics to produce pixel-perfect visual art.
  • Engineer graphics to match the specific performance and power characteristics of Apple devices.
  • Implement visual effects using Apple UI frameworks like UIKit, CoreAnimation, and SwiftUI.
  • Build and ship new wallpaper options for every OS and device release.
  • Debug graphics code to ensure high-quality performance and visual fidelity.

What we're looking for

  • Experience with Shader Languages (HLSL/GLSL, Metal Shaders) and writing custom shaders is a must.
  • Experience with graphics APIs such as Metal, OpenGL, Direct3D, or Console.
  • Experience with Apple UI frameworks including UIKit, CoreAnimation, and SwiftUI.
  • Strong collaboration skills and an open-minded approach to constant learning.
  • Experience developing with Cocoa or other application frameworks (preferred).
  • Excellent debugging skills and an eagerness to work hard and learn (preferred).

More like this

Similar roles

Senior Design Engineer, iOS

Apple Inc

Cupertino, CA 25 days ago $184,700–$324,800
Swift SwiftUI UIKit Core Animation Metal RealityKit ARKit Core Image Core Graphics visionOS iOS macOS tvOS Reality Composer Physics-based animation Gesture handling
7+ yrs exp

Senior UI Software Engineer, Cocoa

Apple Inc

Cupertino, CA 4 days ago $184,700–$324,800
Swift Objective C C C++ Java Cocoa UIKit SwiftUI Core Image Core Graphics Metal Mac Catalyst Auto Layout Android object oriented programming

Senior UI Software Engineer, Cocoa

Apple Inc

Cupertino, CA 40 days ago $184,700–$324,800
Swift Objective C C C++ Java Cocoa UIKit SwiftUI Core Image Core Graphics Metal Mac Catalyst Auto Layout Android object oriented programming

Senior Technical Artist Engineer

Apple Inc

Cupertino, CA 25 days ago $184,700–$324,800
Metal Swift SwiftUI UIKit VFX Shaders GLSL WebGL RealityKit ARKit SceneKit Unity Houdini Maya Blender Cinema 4D TouchDesigner p5.js Three.js Processing GPU Pipeline Particle Systems

UI Frameworks Engineer, macOS

Apple Inc

Cupertino, CA 104 days ago $150,400–$277,600
Swift Objective-C SwiftUI AppKit UIKit Xcode Core Image Core Graphics Metal macOS iOS watchOS API Design Systems Architecture Performance Analysis Debugging Code Optimization
5+ yrs exp