Immersive Artist

Booz Allen Hamilton

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Austin, TX
Employment
Full-time
Posted
44 days ago
Freshness
Confirmed live yesterday
Closes
Dec 13, 2026

Market check

Salary context

How this pay compares to similar roles

Similar $222k
$163k $290k
below market most similar roles pay here above market

This listing doesn't post a salary. Most similar roles pay $184,800–$259,725.

Based on 240 similar postings.

Employer

About Booz Allen Hamilton

Booz Allen Hamilton is a management and technology consulting firm that provides analytics, digital, engineering, and cybersecurity solutions primarily to U.S. government agencies and commercial clients. Industry: Management & Technology Consulting

Booz Allen Hamilton currently has 1660 open roles on FindRole.

Listed pay typically runs $86,800–$198,000 across 902 roles with salary data.

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At a glance

TL;DR · Immersive Artist

The Immersive Artist joins a multidisciplinary team to create high-fidelity 3D content and visual experiences for digital twins, immersive applications, and real-time 3D simulation environments. The role involves developing photo-realistic 3D environments, models, props, materials, and UI elements for interactive simulations and mission-driven training scenarios. You will produce both in-game and pre-rendered quality assets, including realistic geo-specific and general interior styles, while exploring augmented reality, virtual reality, and mixed reality technologies. Required technical skills include proficiency with Maya, Z-Brush, 3DS Max, or Substance, along with experience creating high-fidelity assets for immersive environments. The position requires the ability to work efficiently on multiple projects within an Agile development framework to improve clarity, usability, and engagement across various game-based and real-time platforms.

What you'll do

  • Create high-fidelity 3D models and photo-realistic environments using Maya, Z-Brush, and 3DS Max.
  • Produce high-end 3D assets, visual graphics, and UI elements for interactive simulations.
  • Develop in-game and pre-rendered environments for realistic geo-specific and general interior styles.
  • Design props, materials, and immersive visuals to improve user navigation and engagement.
  • Apply lighting techniques and visual effects (VFX) to enhance 3D environments.
  • Research and explore new capabilities in augmented reality, virtual reality, and mixed reality technologies.
  • Deliver high-quality artwork for mission-driven training scenarios and real-time 3D simulations.

What we're looking for

  • 2+ years of experience creating high-fidelity assets for 3D immersive environments.
  • Experience with Maya, 3ds Max, ZBrush, or Substance.
  • Ability to work efficiently on multiple projects within Agile development.
  • Experience with XR, simulations, or gaming platforms (preferred).
  • Experience with Unity, Unreal, or related real-time engines (preferred).
  • Knowledge of accessibility and compliance standards (preferred).
  • Bachelor’s degree.

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