Graphics (GPU) Performance Analysis Engineer
Apple Inc
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How this pay compares to similar roles
This role pays less than 92% of similar roles. Most pay $188,562–$238,700 — the shaded band above. At the midpoint, this role pays about $162k versus about $214k for comparable roles.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3513 open roles on FindRole.
Listed pay typically runs $165,800–$277,600 across 2730 roles with salary data.
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At a glance
As a Graphics (GPU) Performance Analysis Engineer within the Silicon Technologies group, you will join the GPU Performance Analysis team to collaborate with architecture, design, and software partners. Your primary responsibilities involve performing performance analysis, tuning, and debugging for future GPU architectures. You will develop performance test plans to validate hardware, analyze issues to identify specific hardware and software problems, and propose novel hardware solutions to improve overall performance. Additionally, you will build tools to facilitate the measurement and communication of performance metrics while quantifying the benefits of features implemented in both hardware and software. The role requires proficiency in Verilog, C, C++, and Python scripting. Candidates should possess a background in computer architecture and demonstrate strong problem-solving skills to address complex technical challenges within the GPU domain.
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