Graphics (GPU) Performance Analysis Engineer
Apple Inc
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How this pay compares to similar roles
This role pays more than 59% of similar roles. Most pay $187,850–$238,700 — the shaded band above. At the midpoint, this role pays about $214k versus about $213k for comparable roles.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3513 open roles on FindRole.
Listed pay typically runs $165,800–$277,600 across 2730 roles with salary data.
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At a glance
As a Graphics (GPU) Performance Analysis Engineer within the Silicon Technologies group, you will join the GPU Performance Analysis team to collaborate with architecture, design, and software partners. Your primary responsibilities involve developing performance test plans to validate GPU performance, analyzing issues to identify hardware and software problems, and proposing novel hardware solutions for improvement. You will also build tools to facilitate the measurement and communication of performance metrics while validating the functionality and quantifying benefits of features implemented in both hardware and software. The role requires expertise in computer architecture, GPU architecture, and CPU or GPU performance analysis. Technical requirements include proficiency in Python, C, and C++, along with experience programming with OpenGL/CL and Metal API. This position focuses on the performance analysis, tuning, and debugging of future GPU architectures for high-performance, power-efficient systems.
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