Graphics (GPU) Performance Analysis Engineer
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $196,750–$254,750.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3513 open roles on FindRole.
Listed pay typically runs $165,800–$277,600 across 2730 roles with salary data.
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As a Graphics (GPU) Performance Analysis Architect within the Silicon Technologies group, you will join the GPU Performance Analysis team to collaborate with architecture, design, and software partners. You will be responsible for the performance analysis, tuning, and debugging of future GPU architectures. Your daily responsibilities include developing performance test plans to validate hardware, analyzing issues to identify specific hardware and software problems, and proposing novel hardware solutions to improve overall performance. Additionally, you will build tools to facilitate efficient measurement and communication regarding performance improvements while validating the functionality and quantified benefits of features implemented in both hardware and software. To succeed, you must possess expertise in computer architecture and GPU performance analysis. Required technical skills include programming in Python, C, and C++, along with experience using OpenGL, CL, and Metal APIs.
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