Graphics (GPU) Performance Analysis Architect

Apple Inc

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Work type
On-site
Location
Austin, TX
Posted
15 days ago
Freshness
Confirmed live today

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How this pay compares to similar roles

Similar $226k
$162k most similar roles pay here $290k

This listing doesn't post a salary. Most similar roles pay $196,750–$254,750.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3513 open roles on FindRole.

Listed pay typically runs $165,800–$277,600 across 2730 roles with salary data.

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TL;DR · Graphics (GPU) Performance Analysis Architect

As a Graphics (GPU) Performance Analysis Architect within the Silicon Technologies group, you will join the GPU Performance Analysis team to collaborate with architecture, design, and software partners. You will be responsible for the performance analysis, tuning, and debugging of future GPU architectures. Your daily responsibilities include developing performance test plans to validate hardware, analyzing issues to identify specific hardware and software problems, and proposing novel hardware solutions to improve overall performance. Additionally, you will build tools to facilitate efficient measurement and communication regarding performance improvements while validating the functionality and quantified benefits of features implemented in both hardware and software. To succeed, you must possess expertise in computer architecture and GPU performance analysis. Required technical skills include programming in Python, C, and C++, along with experience using OpenGL, CL, and Metal APIs.

What you'll do

  • Develop performance test plans to validate GPU performance.
  • Analyze performance issues to identify specific hardware and software problems.
  • Propose novel hardware solutions to improve overall GPU performance.
  • Create tools for the efficient measurement, communication, and improvement of GPU performance.
  • Validate functionality and quantify performance benefits of features implemented in hardware and software.
  • Perform performance analysis, tuning, and debugging of future GPU architectures.

What we're looking for

  • Bachelor of Science degree and at least 10 years of relevant experience.
  • Experience in computer architecture.
  • Experience innovating new GPU architecture, hardware, or software features to improve performance.
  • Experience in GPU performance analysis.
  • Experience programming with OpenGL/CL and/or Metal API.
  • Programming skills in Python, C, and C++.
  • Strong problem solving and analytical skills (preferred).
  • Ability to work well in a team under aggressive schedules and excellent communication skills (preferred).

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