GPU Top Level Physical Design Engineer
Apple Inc
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How this pay compares to similar roles
This role pays more than 93% of similar roles. Most pay $177,250–$238,875 — the blue band above. At the midpoint, this role pays about $255k versus about $208k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3596 open roles on FindRole.
Listed pay typically runs $166,600–$277,600 across 2772 roles with salary data.
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At a glance
The GPU Top Level Physical Design Engineer joins the Silicon Technologies group to design and manufacture next-generation, high-performance, power-efficient GPUs. This role involves implementing complete chip design from netlist to tapeout, focusing on large chip integration and top-level place and route integration. The engineer will develop physical design guidelines, checklists, and best known methods while collaborating with the FE team to understand RTL and drive physical aspects early in the design cycle. Key responsibilities include floorplanning, clock and power distribution, global signal planning, and I/O planning. Required skills include experience with Cadence or Synopsys floorplanning tools and P&R flows. The role addresses complex technical problems involving multiple voltage and clock domains, ESD solutions, mixed signal block integration, and design for yield and manufacturability.
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