GPU PCIe and Boot Architect

Nvidia

Confirmed live today High trust

Quick summary

Work type
On-site
Location
Santa Clara, CAAustin, TX
Salary
$108,000–$178,250 / yr
Employment
Full-time
Posted
21 days ago
Freshness
Confirmed live today

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $208k
This role $143k
$91k $270k
below market most similar roles pay here above market

This role pays less than 88% of similar roles. Most pay $166,425–$250,000 — the blue band above. At the midpoint, this role pays about $143k versus about $208k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 1623 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 1110 roles with salary data.

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At a glance

TL;DR · GPU PCIe and Boot Architect

As a GPU PCIe and Boot Architect - New College Grad 2027, you will join the architecture team to design the infrastructure for boot, PCIe/CXL enumeration, and capability discovery. You will be responsible for understanding how GPU sub-system modules interoperate with the overall system while architecting and planning features alongside software, hardware, and verification teams. Your daily work involves creating functional and performance models, often in C++, and developing test plans to validate designed features. You will also actively support post-silicon validation activities. The role requires proficiency in C++, knowledge of hardware and software interactions, and experience building diagnostic tests. Relevant technical skills include understanding advanced interconnects like PCIe, AXI, or nvlink, as well as familiarity with RiscV architecture, microcode development, and scripting languages like Perl.

What you'll do

  • Design the architecture and infrastructure for boot, PCIe/CXL enumeration, and capability discovery.
  • Analyze how GPU sub-system modules interoperate and interact with the overall system.
  • Architect and plan features in concert with software, hardware, and verification teams.
  • Create functional and performance models using C++ to represent designed features.
  • Develop test plans to validate the architectural features of the next GPU iteration.
  • Actively support post-silicon validation activities for the hardware.

What we're looking for

  • Pursuing or recently completed a BS or MS in Computer Architecture, Computer Science, Electrical Engineering, or a related degree.
  • Equivalent experience to a BS or MS in a relevant engineering or computer science field.
  • Coursework in Computer Architecture, Operating Systems, and/or system architecture.
  • Experience with hardware and software interactions.
  • Experience building software models, diagnostic tests, and/or directed function and performance tests.
  • Strong proficiency in C++ (previous project or internship experience is preferred).
  • Knowledge of advanced interconnects such as PCIe, AXI, nvlink, or similar (preferred).
  • Experience with scripting languages such as Perl (preferred).

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