GPU Drivers & Metal Test Engineer, Media, Graphics & Compute Technologies

Apple Inc

Confirmed live today High trust

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$123,700–$218,000 / yr
Posted
3 days ago
Freshness
Confirmed live today

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $207k
This role $171k
$107k $276k
below market most similar roles pay here above market

This role pays less than 82% of similar roles. Most pay $177,300–$236,487 — the blue band above. At the midpoint, this role pays about $171k versus about $207k for comparable roles.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3499 open roles on FindRole.

Listed pay typically runs $166,600–$277,600 across 2707 roles with salary data.

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At a glance

TL;DR · GPU Drivers & Metal Test Engineer, Media, Graphics & Compute Technologies

JOB TITLE: GPU Drivers & Metal Test Engineer -Media, Graphics & Compute Technologies The Graphics, Games & Machine Learning team is seeking a Test Engineer to ensure the highest quality for emerging GPU technologies. You will drive comprehensive test strategies, develop test automation, and build tools to support new hardware and software features. Your daily work involves performing presubmission testing for GPU Drivers, designing automation frameworks, and developing AI-enabled testing methodologies to improve efficiency. You will collaborate with cross-functional teams to manage the software development life cycle, conduct exploratory testing, and maintain QA infrastructure including CI/CD integration. Required skills include proficiency in Python, Unix-based operating systems, and command-line tools, with knowledge of data structures, algorithms, and Git. The role focuses on validating the software components of the GPU driver stack and graphics APIs like Metal.

What you'll do

  • Drive QA strategy and develop comprehensive test plans and test cases for GPU Driver and Metal technologies.
  • Perform critical presubmission testing and validation of GPU Drivers to catch issues before integration.
  • Design and implement test automation frameworks and tools to support manual and automated workflows.
  • Develop AI-enabled testing methodologies to improve test efficiency and software component validation.
  • Build and maintain QA infrastructure, including CI/CD integration for automated test execution.
  • Conduct exploratory testing to identify edge cases that automated tests might miss.
  • Communicate test results, quality metrics, and risks clearly to technical and non-technical stakeholders.

What we're looking for

  • Bachelor's degree in Computer Science, Computer Engineering, or a related technical field, or equivalent practical experience.
  • Proven experience in both manual testing/QA methodology and test automation development.
  • Strong experience developing test plans, test cases, and test strategies for complex software systems.
  • Demonstrated ability in software development with a focus on tools and test automation.
  • Proficiency with Unix-based operating systems (e.g., Linux, macOS) and command-line interface (CLI) tools.
  • Experience in Python; Swift is a plus (preferred).
  • Knowledge of fundamental data structures, algorithms, software design principles, and the software development life cycle (SDLC).
  • Experience with GPU technologies, graphics APIs (Metal, Vulkan, DirectX), or GPU driver development/testing (preferred).

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